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| author | Pablo Gamito <pablogamito@google.com> | 2021-11-24 19:57:52 +0100 |
|---|---|---|
| committer | Pablo Gamito <pablogamito@google.com> | 2022-02-23 19:03:02 +0100 |
| commit | 62f69423c54b31664861fa5985569e0f9a63a23a (patch) | |
| tree | 3af377344cf2e6134825beed7523f0b3895f53a5 /opengl/tests/gl_basic/gl_basic.cpp | |
| parent | dc4296e335cae6718de7514634e7b41b3be65fbd (diff) | |
Don't set background color if TDA doesn't have a valid surface
This is something that sometimes occurs in tests since the detaching of the TDA in not necesseraily synchronized with animations
Test: atest CtsWindowManagerDeviceTestCases:MultiDisplaySystemDecorationTests
Bug: 207667555
Bug: 209936970
Merged-In: I9881453ba14cba4f219861ec4449f2baa8058b57
Change-Id: I9881453ba14cba4f219861ec4449f2baa8058b57
(cherry picked from commit e644ff610220c9f8196cfa982d735e678b121bdc)
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions
