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authorPablo Gamito <pablogamito@google.com>2021-11-24 19:57:52 +0100
committerPablo Gamito <pablogamito@google.com>2022-02-23 19:03:02 +0100
commit62f69423c54b31664861fa5985569e0f9a63a23a (patch)
tree3af377344cf2e6134825beed7523f0b3895f53a5 /opengl/tests/gl_basic/gl_basic.cpp
parentdc4296e335cae6718de7514634e7b41b3be65fbd (diff)
Don't set background color if TDA doesn't have a valid surface
This is something that sometimes occurs in tests since the detaching of the TDA in not necesseraily synchronized with animations Test: atest CtsWindowManagerDeviceTestCases:MultiDisplaySystemDecorationTests Bug: 207667555 Bug: 209936970 Merged-In: I9881453ba14cba4f219861ec4449f2baa8058b57 Change-Id: I9881453ba14cba4f219861ec4449f2baa8058b57 (cherry picked from commit e644ff610220c9f8196cfa982d735e678b121bdc)
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions