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author | Bjorn Bringert <bringert@android.com> | 2009-05-29 14:05:12 +0100 |
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committer | Bjorn Bringert <bringert@android.com> | 2009-06-03 12:53:42 +0100 |
commit | 963cd006c45716b034f656bf7e7179e6476f7e4d (patch) | |
tree | fddf34e58d6cb5b7b8fb5afe0df3e98a76e7f959 /opengl/libagl/array.cpp | |
parent | 8dbe612dc60526d635e57257b58627b33a099678 (diff) |
Allow creating AssetFileDescriptors for MemoryFiles.
This allows content providers to use in-memory data to implement
ContentProvider.openAssetFile(), instead of just normal files
and sockets as before.
To test cross-process use of AssetFileDescriptors for MemoryFiles,
a test content provider and a client for it are added to
AndroidTests.
Fixes http://b/issue?id=1871731
Diffstat (limited to 'opengl/libagl/array.cpp')
0 files changed, 0 insertions, 0 deletions