diff options
author | Mathias Agopian <mathias@google.com> | 2009-05-04 14:17:04 -0700 |
---|---|---|
committer | Mathias Agopian <mathias@google.com> | 2009-05-04 14:17:04 -0700 |
commit | dff8e58d47ede6e748c0b02e128ca33b42a4f362 (patch) | |
tree | 716d70cda74aa625d6e67c4debc2eb7c6b81bfc9 /opengl/libagl/TextureObjectManager.cpp | |
parent | fa6eda01a9f3df0102ce6a65302c8674cc9c7e50 (diff) |
update surfaceflinger, libui and libagl to the new gralloc api
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually.
- factor all the lock/unlock code in SurfaceBuffer.
- fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers().
- improved the situation with the dirty-region and fixed a problem that caused GL apps to not update.
- make use of LightRefBase() where needed, instead of duplicating its implementation
- add LightRefBase::getStrongCount()
- renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp
- disabled copybits test, since it clashes with the new gralloc api
- Camera/Video will be fixed later when we rework the overlay apis
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
-rw-r--r-- | opengl/libagl/TextureObjectManager.cpp | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/opengl/libagl/TextureObjectManager.cpp b/opengl/libagl/TextureObjectManager.cpp index f927de95ecae..9eb99f0bc231 100644 --- a/opengl/libagl/TextureObjectManager.cpp +++ b/opengl/libagl/TextureObjectManager.cpp @@ -23,7 +23,7 @@ namespace android { // ---------------------------------------------------------------------------- EGLTextureObject::EGLTextureObject() - : mCount(0), mSize(0) + : mSize(0) { init(); } @@ -56,6 +56,7 @@ void EGLTextureObject::init() #ifdef LIBAGL_USE_GRALLOC_COPYBITS copybits_fd = -1; #endif // LIBAGL_USE_GRALLOC_COPYBITS + buffer = 0; } void EGLTextureObject::copyParameters(const sp<EGLTextureObject>& old) @@ -126,6 +127,7 @@ status_t EGLTextureObject::setSurface(GGLSurface const* s) } surface = *s; internalformat = 0; + buffer = 0; // we should keep the crop_rect, but it's delicate because // the new size of the surface could make it invalid. @@ -144,6 +146,20 @@ status_t EGLTextureObject::setSurface(GGLSurface const* s) return NO_ERROR; } +status_t EGLTextureObject::setImage(android_native_buffer_t* native_buffer) +{ + GGLSurface sur; + sur.version = sizeof(GGLSurface); + sur.width = native_buffer->width; + sur.height= native_buffer->height; + sur.stride= native_buffer->stride; + sur.format= native_buffer->format; + sur.data = 0; + setSurface(&sur); + buffer = native_buffer; + return NO_ERROR; +} + status_t EGLTextureObject::reallocate( GLint level, int w, int h, int s, int format, int compressedFormat, int bpr) @@ -227,7 +243,7 @@ status_t EGLTextureObject::reallocate( // ---------------------------------------------------------------------------- EGLSurfaceManager::EGLSurfaceManager() - : TokenManager(), mCount(0) + : TokenManager() { } |