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authorIliyan Malchev <malchev@google.com>2011-04-14 16:55:59 -0700
committerIliyan Malchev <malchev@google.com>2011-05-03 15:49:40 -0700
commita269b87bd7fecbd977c6c2a054ea333d40408bfb (patch)
treef9ee8843a8c38b4926ca8d50d4cec76a9668538a /opengl/libagl/TextureObjectManager.cpp
parent4d7c1ce651bd5e283e694fa34641e1dc080613c0 (diff)
frameworks/base: switch CameraService to a HAL module
This patch changes CameraService to load a camera HAL module, instead of linking directly against a library that implements the CameraHardwareInterface class. CameraHardwareInterface no longer defines the API to the camera HAL. Instead, this is now in HAL header hardware/camera.h. We keep CamerHardwareInterface as a class local to CameraService, which wraps around the new HAL calls. In the future, we may remove this class entirely and have CameraService call the HAL methods directly. Change-Id: I5c61ac40078fc0b50bbac5881a556fe6c8837641 Signed-off-by: Iliyan Malchev <malchev@google.com>
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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