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authorEric Laurent <elaurent@google.com>2010-02-24 11:51:43 -0800
committerEric Laurent <elaurent@google.com>2010-02-24 11:54:32 -0800
commitce3e038ac96b0460c4fd760439ae6b886918e33d (patch)
tree39915647c17cd344cccc30fb1275e4aeae2c10b3 /opengl/java/android/opengl/Texture.java
parent8bb2103416cab84b96d1a911cfb3cf70ce88e0b2 (diff)
Fix issue 2327064: Music played via line out is interrupted due to the phone call audio on BT hs.
This is not a real fix for the issue but a change to make sure that the behavior is consistent regardless of external condidions (WIFI ON or OFF, music started before call or not, A2DP device same as SCO device...). As there is now way to guaranty good quality audio over both SCO and A2DP simultaneously, especially when WIFI is on, We will stick to this behavior: When music is playing and we are docked to the desk dock and a call is answered with a BT SCO headset, A2DP output will be suspended. If music is restarted during the call, it will appear muted to the user until the call is terminated.
Diffstat (limited to 'opengl/java/android/opengl/Texture.java')
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