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author | Rebecca Schultz Zavin <rebecca@android.com> | 2009-10-30 18:39:55 -0700 |
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committer | Rebecca Schultz Zavin <rebecca@android.com> | 2009-11-12 16:31:12 -0800 |
commit | a0a40883d0f4bdc0694b236353ad66a4b4ca92fa (patch) | |
tree | 826c961cc86ada8cb745258031b137be2f871600 /opengl/java/android/opengl/Texture.java | |
parent | b602c328c24f82d61038ac1222bd40a3cc7bc900 (diff) |
Modify the binder to request 1M - 2 pages instead of 1M. The backing store
in the kernel requires a guard page, so 1M allocations fragment memory very
badly. Subtracting a couple of pages so that they fit in a power of
two allows the kernel to make more efficient use of its virtual address space.
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
Diffstat (limited to 'opengl/java/android/opengl/Texture.java')
0 files changed, 0 insertions, 0 deletions