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authorRomain Guy <romainguy@google.com>2011-11-29 13:56:25 -0800
committerRomain Guy <romainguy@google.com>2011-11-29 13:56:25 -0800
commit8279acb965abedb5cc1942c399c078eb477cec7a (patch)
tree890aa96487380bdca5c2ab9e2dd8ff35bc1dfc22 /opengl/java/android/opengl/Texture.java
parent3f2730c5317700e3ae5412b5c825a747b591ebc2 (diff)
Improve screenshot animation performance
Bug #5525888 Uses only 25% of the original amount of OpenGL API calls Fillrate usage is now 1x the screen size instead of 5x Change-Id: Icc7d2793f276fb7ce23c7f652079e54e3d4779d5
Diffstat (limited to 'opengl/java/android/opengl/Texture.java')
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