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author | Romain Guy <romainguy@google.com> | 2011-11-29 13:56:25 -0800 |
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committer | Romain Guy <romainguy@google.com> | 2011-11-29 13:56:25 -0800 |
commit | 8279acb965abedb5cc1942c399c078eb477cec7a (patch) | |
tree | 890aa96487380bdca5c2ab9e2dd8ff35bc1dfc22 /opengl/java/android/opengl/Texture.java | |
parent | 3f2730c5317700e3ae5412b5c825a747b591ebc2 (diff) |
Improve screenshot animation performance
Bug #5525888
Uses only 25% of the original amount of OpenGL API calls
Fillrate usage is now 1x the screen size instead of 5x
Change-Id: Icc7d2793f276fb7ce23c7f652079e54e3d4779d5
Diffstat (limited to 'opengl/java/android/opengl/Texture.java')
0 files changed, 0 insertions, 0 deletions