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authorElliott Hughes <enh@google.com>2011-04-08 14:10:28 -0700
committerElliott Hughes <enh@google.com>2011-04-08 15:01:19 -0700
commit69a017bc1d1649350f830dfada5c6ed5eac0b770 (patch)
tree6ecc6d9658272b268ce931d417930e2ea1bfa3f7 /opengl/java/android/opengl/Texture.java
parent5008e92d1fd573d926cd55c39ca723a6fbdf7c4b (diff)
More JNI exception-throwing cleanup.
There are a few (unimportant) bug fixes here. There were several attempts to throw exceptions in situations where there's already a pending exception. There were also cases where the code was wrong; it was checking for a NULL return from Get*ArrayElements and throwing NPE, but passing NULL is an error that causes a crash and a NULL return means an exception has already been thrown. I didn't want to get into the Scoped* classes just yet, but that was by far the easiest way to fix this. Change-Id: I0b31160ee51b96e82539f6514b8412b149dba7c3
Diffstat (limited to 'opengl/java/android/opengl/Texture.java')
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