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authorLais Andrade <lsandrade@google.com>2021-07-15 19:57:10 +0100
committerSimon Bowden <sbowden@google.com>2021-11-03 15:06:01 +0000
commitc7db2377f1af092110ca38a61a03a9a325b3dc9a (patch)
tree4617d6fb0cf842bf4f1faaee99e1d218c794d896 /opengl/java/android/opengl/Material.java
parent9145f4a48827027666d8e07180b5b7dff0006621 (diff)
Remove call to set wakeLock WorkSource from VibrationThread constructor
A new VibrationThread might be created and dropped if the ongoing thread takes long to be finished and a new vibration arrived to the service. The wakelock is only acquired when a thread starts, so move the calls to configure the worksource to the run() method. Fix: 193742818 Test: manual Change-Id: I7d7953ec9e065bcec78110b44daf3ef57693164d (cherry picked from commit 56663ddbe74f8d2c0f6103ffb200a690185740dc) Merged-In: I7d7953ec9e065bcec78110b44daf3ef57693164d
Diffstat (limited to 'opengl/java/android/opengl/Material.java')
0 files changed, 0 insertions, 0 deletions