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authorTreeHugger Robot <treehugger-gerrit@google.com>2018-11-27 16:50:34 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2018-11-27 16:50:34 +0000
commit9d03c64c97ff453821ab9d41ab5d3d3b986c3fe3 (patch)
tree27443ba766ae2817c21285cbfa2be2644a1eea4a /native
parentfeb9de64f1c91a07a063a847bcb07c33e902a059 (diff)
parent0fd02aa33dcbca0296b2fd197cb750e0d11c4925 (diff)
Merge "Use "override" keyword instead of "virtual"."
Diffstat (limited to 'native')
-rw-r--r--native/webview/plat_support/draw_gl_functor.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/native/webview/plat_support/draw_gl_functor.cpp b/native/webview/plat_support/draw_gl_functor.cpp
index 7cb49da483de..e3e52b1ea1f1 100644
--- a/native/webview/plat_support/draw_gl_functor.cpp
+++ b/native/webview/plat_support/draw_gl_functor.cpp
@@ -42,10 +42,10 @@ AwDrawGLFunction* g_aw_drawgl_function = NULL;
class DrawGLFunctor : public Functor {
public:
explicit DrawGLFunctor(jlong view_context) : view_context_(view_context) {}
- virtual ~DrawGLFunctor() {}
+ ~DrawGLFunctor() override {}
// Functor
- virtual status_t operator ()(int what, void* data) {
+ status_t operator ()(int what, void* data) override {
using uirenderer::DrawGlInfo;
if (!g_aw_drawgl_function) {
ALOGE("Cannot draw: no DrawGL Function installed");