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author | TreeHugger Robot <treehugger-gerrit@google.com> | 2020-01-21 18:18:21 +0000 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2020-01-21 18:18:21 +0000 |
commit | 712d610d05b24a4d9d696604b06a7a6bcab02654 (patch) | |
tree | 717b4bcb188323d14ffd2f469005fa54682ece1c /native/android/surface_texture.cpp | |
parent | dbd6e739017ceb23c752b6961c1f3eca535d18b0 (diff) | |
parent | 5af5d3077f921994b90e9bad89d393421f3cc160 (diff) |
Merge "Refactor TextureLayer JNI to use only APEX APIs"
Diffstat (limited to 'native/android/surface_texture.cpp')
-rw-r--r-- | native/android/surface_texture.cpp | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/native/android/surface_texture.cpp b/native/android/surface_texture.cpp deleted file mode 100644 index 3049ec16e2d4..000000000000 --- a/native/android/surface_texture.cpp +++ /dev/null @@ -1,70 +0,0 @@ -/* - * Copyright (C) 2018 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <android/surface_texture.h> -#include <android/surface_texture_jni.h> - -#define LOG_TAG "ASurfaceTexture" - -#include <utils/Log.h> - -#include <gui/Surface.h> - -#include <gui/surfacetexture/surface_texture_platform.h> - -#include <android_runtime/android_graphics_SurfaceTexture.h> - -using namespace android; - -ASurfaceTexture* ASurfaceTexture_fromSurfaceTexture(JNIEnv* env, jobject surfacetexture) { - if (!surfacetexture || !android_SurfaceTexture_isInstanceOf(env, surfacetexture)) { - return nullptr; - } - auto consumer = SurfaceTexture_getSurfaceTexture(env, surfacetexture); - auto producer = SurfaceTexture_getProducer(env, surfacetexture); - return ASurfaceTexture_create(consumer, producer); -} - -ANativeWindow* ASurfaceTexture_acquireANativeWindow(ASurfaceTexture* st) { - sp<Surface> surface = new Surface(st->producer); - ANativeWindow* win(surface.get()); - ANativeWindow_acquire(win); - return win; -} - -void ASurfaceTexture_release(ASurfaceTexture* st) { - delete st; -} - -int ASurfaceTexture_attachToGLContext(ASurfaceTexture* st, uint32_t tex) { - return st->consumer->attachToContext(tex); -} - -int ASurfaceTexture_detachFromGLContext(ASurfaceTexture* st) { - return st->consumer->detachFromContext(); -} - -int ASurfaceTexture_updateTexImage(ASurfaceTexture* st) { - return st->consumer->updateTexImage(); -} - -void ASurfaceTexture_getTransformMatrix(ASurfaceTexture* st, float mtx[16]) { - st->consumer->getTransformMatrix(mtx); -} - -int64_t ASurfaceTexture_getTimestamp(ASurfaceTexture* st) { - return st->consumer->getTimestamp(); -} |