summaryrefslogtreecommitdiff
path: root/libs/ui/FramebufferNativeWindow.cpp
diff options
context:
space:
mode:
authorMathias Agopian <mathias@google.com>2009-09-17 16:18:16 -0700
committerMathias Agopian <mathias@google.com>2009-09-17 16:18:16 -0700
commitb1a1874625a6aca967601fcda53a82d8d712df45 (patch)
tree3cf96bf9cc4bf734da47e58cab3c5421e7698139 /libs/ui/FramebufferNativeWindow.cpp
parentd55de40481c6ec7d8fbd1a38c80a6c66bf462a71 (diff)
Android side of the fix for [2121211] Sholes has stutter during animations
a new method, compostionComplete() is added to the framebuffer hal, it is used by surfaceflinger to signal the driver that the composition is complete, BEFORE it releases its client. This gives a chance to the driver to
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
-rw-r--r--libs/ui/FramebufferNativeWindow.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
index 90b51634c60c..fc2e2f650700 100644
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -158,6 +158,14 @@ status_t FramebufferNativeWindow::setUpdateRectangle(const Rect& r)
return fbDev->setUpdateRect(fbDev, r.left, r.top, r.width(), r.height());
}
+status_t FramebufferNativeWindow::compositionComplete()
+{
+ if (fbDev->compositionComplete) {
+ return fbDev->compositionComplete(fbDev);
+ }
+ return INVALID_OPERATION;
+}
+
int FramebufferNativeWindow::setSwapInterval(
android_native_window_t* window, int interval)
{