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| author | Selim Cinek <cinek@google.com> | 2020-05-04 17:16:58 -0700 |
|---|---|---|
| committer | Selim Cinek <cinek@google.com> | 2020-05-08 22:23:44 -0700 |
| commit | f418bb0275c5234a44d5d138f70b1dfad529be7d (patch) | |
| tree | 014c53f6835ee5e398fd8651ce25a8609e5d41a0 /libs/rs/rsg_ScriptJavaClass.cpp | |
| parent | 8081f0940f727faf35394b71cdf602caf55b0f21 (diff) | |
Handling multiple players better
Previously the animation was completely broken with multiple players
since they were all laid out at 0 instead of the actual position.
Measuring the full layout is a bit too expansive, so we're
introducing some workarounds to only measure the players.
Test: add multiple players, observe transitions
Bug: 154137987
Change-Id: I1c424c980cf3b64f5a9d63ba058aa7e47f6e4156
Diffstat (limited to 'libs/rs/rsg_ScriptJavaClass.cpp')
0 files changed, 0 insertions, 0 deletions
