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authorMathias Agopian <mathias@google.com>2010-09-23 16:38:38 -0700
committerMathias Agopian <mathias@google.com>2010-09-23 16:44:48 -0700
commit25b388c43bd0444985776c4d129e0ccaef9b6229 (patch)
treed58e3de3d31497d20adfd170de367eff3e02fc17 /libs/rs/rsg_ScriptJavaClass.cpp
parent5c6c5c7a43d44316395f5c35ab713372124b8b4c (diff)
better fix for [3028370] GL get error should return a valid error if no context is bound.
it turns out that we cannot return INVALID_OPERATION from glGetError() because the GL spec says that it must be called in a loop until it returns GL_NO_ERROR. now, we always return 0 from GL functions called from a thread with no context bound. This means that glGetError() will return NO_ERROR in this case, which is better than returning a random value (which could trap the app in a loop). if this happens in the main thread of a process, we LOG an error message once. Change-Id: Id59620e675a890286ef62a257c02b06e0fdcaf69
Diffstat (limited to 'libs/rs/rsg_ScriptJavaClass.cpp')
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