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authorMathias Agopian <mathias@google.com>2010-11-04 17:13:39 -0700
committerMathias Agopian <mathias@google.com>2010-11-04 17:13:39 -0700
commit1bd80ad7fdf71e437fa650f02366664c27b66b46 (patch)
treea994284d03421433bb45620af7376634cc7cc847 /libs/rs/rsg_ScriptJavaClass.cpp
parent17c87d80c65d047c2db353d9826fef3e0d4d3535 (diff)
possibly fix [2265804] OpenGL GLSurfaceView apps don't draw status bar drop shadow correctly
request a layout when asking the transparent region to be recomputed, without this it may never happen, since the transparent region is only calculated during layout. this also fixes an issue where some fullscreen apps will run slower than expected because their transparent region is never processed. Change-Id: Iba187ef7b23f08ad3454aaa6707a3d262551e30c
Diffstat (limited to 'libs/rs/rsg_ScriptJavaClass.cpp')
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