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authorGarfield Tan <xutan@google.com>2020-05-28 14:31:29 -0700
committerGarfield Tan <xutan@google.com>2020-06-01 18:36:03 +0000
commit19a44bc5bc1b243d9f2e2cf7c769b10626157a94 (patch)
tree9b9912f1ff26a796cf490e3b6aedea46c8be86c3 /libs/input/SpriteIcon.h
parent5a407967e842909bd855e982ff7a08089e40da2f (diff)
Isolate SpriteIcon into its own file.
This is to isolate differences between internal master and AOSP so that the open source intern can work on a relatively new project. It also isolates a divergent piece of code into SpriteIcon.cpp. Bug: None Test: Pointer icons in ApiDemos still work. Change-Id: I1bf8f23411ad7170de2497d6fee0f70b015e9b5f Merged-In: I1bf8f23411ad7170de2497d6fee0f70b015e9b5f (cherry picked from commit 7e3457e593f417eb7a5a55d301b3d5f5dd1debdf)
Diffstat (limited to 'libs/input/SpriteIcon.h')
-rw-r--r--libs/input/SpriteIcon.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/libs/input/SpriteIcon.h b/libs/input/SpriteIcon.h
new file mode 100644
index 000000000000..a257d7e89ebc
--- /dev/null
+++ b/libs/input/SpriteIcon.h
@@ -0,0 +1,61 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_SPRITE_ICON_H
+#define _UI_SPRITE_ICON_H
+
+#include <android/graphics/bitmap.h>
+#include <gui/Surface.h>
+
+namespace android {
+
+/*
+ * Icon that a sprite displays, including its hotspot.
+ */
+struct SpriteIcon {
+ inline SpriteIcon() : style(0), hotSpotX(0), hotSpotY(0) {}
+ inline SpriteIcon(const graphics::Bitmap& bitmap, int32_t style, float hotSpotX, float hotSpotY)
+ : bitmap(bitmap), style(style), hotSpotX(hotSpotX), hotSpotY(hotSpotY) {}
+
+ graphics::Bitmap bitmap;
+ int32_t style;
+ float hotSpotX;
+ float hotSpotY;
+
+ inline SpriteIcon copy() const {
+ return SpriteIcon(bitmap.copy(ANDROID_BITMAP_FORMAT_RGBA_8888), style, hotSpotX, hotSpotY);
+ }
+
+ inline void reset() {
+ bitmap.reset();
+ style = 0;
+ hotSpotX = 0;
+ hotSpotY = 0;
+ }
+
+ inline bool isValid() const { return bitmap.isValid() && !bitmap.isEmpty(); }
+
+ inline int32_t width() const { return bitmap.getInfo().width; }
+ inline int32_t height() const { return bitmap.getInfo().height; }
+
+ // Draw the bitmap onto the given surface. Returns true if it's successful, or false otherwise.
+ // Note it doesn't set any metadata to the surface.
+ bool draw(const sp<Surface> surface) const;
+};
+
+} // namespace android
+
+#endif // _UI_SPRITE_ICON_H