diff options
author | Garfield Tan <xutan@google.com> | 2020-05-28 14:31:29 -0700 |
---|---|---|
committer | Garfield Tan <xutan@google.com> | 2020-06-01 18:36:03 +0000 |
commit | 19a44bc5bc1b243d9f2e2cf7c769b10626157a94 (patch) | |
tree | 9b9912f1ff26a796cf490e3b6aedea46c8be86c3 /libs/input/SpriteController.cpp | |
parent | 5a407967e842909bd855e982ff7a08089e40da2f (diff) |
Isolate SpriteIcon into its own file.
This is to isolate differences between internal master and AOSP so that
the open source intern can work on a relatively new project.
It also isolates a divergent piece of code into SpriteIcon.cpp.
Bug: None
Test: Pointer icons in ApiDemos still work.
Change-Id: I1bf8f23411ad7170de2497d6fee0f70b015e9b5f
Merged-In: I1bf8f23411ad7170de2497d6fee0f70b015e9b5f
(cherry picked from commit 7e3457e593f417eb7a5a55d301b3d5f5dd1debdf)
Diffstat (limited to 'libs/input/SpriteController.cpp')
-rw-r--r-- | libs/input/SpriteController.cpp | 46 |
1 files changed, 7 insertions, 39 deletions
diff --git a/libs/input/SpriteController.cpp b/libs/input/SpriteController.cpp index 804644c230b9..acd8bced0612 100644 --- a/libs/input/SpriteController.cpp +++ b/libs/input/SpriteController.cpp @@ -23,11 +23,6 @@ #include <utils/String8.h> #include <gui/Surface.h> -#include <android/graphics/bitmap.h> -#include <android/graphics/canvas.h> -#include <android/graphics/paint.h> -#include <android/native_window.h> - namespace android { // --- SpriteController --- @@ -130,8 +125,8 @@ void SpriteController::doUpdateSprites() { SpriteUpdate& update = updates.editItemAt(i); if (update.state.surfaceControl == NULL && update.state.wantSurfaceVisible()) { - update.state.surfaceWidth = update.state.icon.bitmap.getInfo().width; - update.state.surfaceHeight = update.state.icon.bitmap.getInfo().height; + update.state.surfaceWidth = update.state.icon.width(); + update.state.surfaceHeight = update.state.icon.height(); update.state.surfaceDrawn = false; update.state.surfaceVisible = false; update.state.surfaceControl = obtainSurface( @@ -152,8 +147,8 @@ void SpriteController::doUpdateSprites() { } if (update.state.wantSurfaceVisible()) { - int32_t desiredWidth = update.state.icon.bitmap.getInfo().width; - int32_t desiredHeight = update.state.icon.bitmap.getInfo().height; + int32_t desiredWidth = update.state.icon.width(); + int32_t desiredHeight = update.state.icon.height(); if (update.state.surfaceWidth < desiredWidth || update.state.surfaceHeight < desiredHeight) { needApplyTransaction = true; @@ -194,36 +189,9 @@ void SpriteController::doUpdateSprites() { if (update.state.surfaceControl != NULL && !update.state.surfaceDrawn && update.state.wantSurfaceVisible()) { sp<Surface> surface = update.state.surfaceControl->getSurface(); - ANativeWindow_Buffer outBuffer; - status_t status = surface->lock(&outBuffer, NULL); - if (status) { - ALOGE("Error %d locking sprite surface before drawing.", status); - } else { - graphics::Paint paint; - paint.setBlendMode(ABLEND_MODE_SRC); - - graphics::Canvas canvas(outBuffer, (int32_t) surface->getBuffersDataSpace()); - canvas.drawBitmap(update.state.icon.bitmap, 0, 0, &paint); - - const int iconWidth = update.state.icon.bitmap.getInfo().width; - const int iconHeight = update.state.icon.bitmap.getInfo().height; - - if (outBuffer.width > iconWidth) { - paint.setBlendMode(ABLEND_MODE_CLEAR); // clear to transparent - canvas.drawRect({iconWidth, 0, outBuffer.width, iconHeight}, paint); - } - if (outBuffer.height > iconHeight) { - paint.setBlendMode(ABLEND_MODE_CLEAR); // clear to transparent - canvas.drawRect({0, iconHeight, outBuffer.width, outBuffer.height}, paint); - } - - status = surface->unlockAndPost(); - if (status) { - ALOGE("Error %d unlocking and posting sprite surface after drawing.", status); - } else { - update.state.surfaceDrawn = true; - update.surfaceChanged = surfaceChanged = true; - } + if (update.state.icon.draw(surface)) { + update.state.surfaceDrawn = true; + update.surfaceChanged = surfaceChanged = true; } } } |