diff options
author | John Reck <jreck@google.com> | 2021-06-24 17:09:32 -0400 |
---|---|---|
committer | John Reck <jreck@google.com> | 2021-06-24 21:58:05 +0000 |
commit | da3559683482a61d93b06bed6f46349f6f01dc63 (patch) | |
tree | 210f6c122864d1cbe4cd8ff2c5a057839993c240 /libs/hwui | |
parent | a02615b9cc55ae2310bf5de366bc7352a86814e4 (diff) |
Delete RenderProxy off of the cleaner thread
Speculation for the cause of an ANR. HardwareRenderer's
cleaner can block on RenderThread, which in turn blocks ART's
cleaner thread. This can potentially cause other blockages, but
it's also poor behavior to have such a long-running Cleaner anyway.
Avoid this by putting cleanup to CommonPool.
Bug: 191514384
Test: make, CtsUiRenderingTestCases still passes
Change-Id: I8190f7862528c3ac39ce636f6fca229322480968
Diffstat (limited to 'libs/hwui')
-rw-r--r-- | libs/hwui/jni/android_graphics_HardwareRenderer.cpp | 2 | ||||
-rw-r--r-- | libs/hwui/renderthread/RenderProxy.cpp | 12 | ||||
-rw-r--r-- | libs/hwui/renderthread/RenderProxy.h | 8 |
3 files changed, 19 insertions, 3 deletions
diff --git a/libs/hwui/jni/android_graphics_HardwareRenderer.cpp b/libs/hwui/jni/android_graphics_HardwareRenderer.cpp index 9ff2f461d40d..2c4402084160 100644 --- a/libs/hwui/jni/android_graphics_HardwareRenderer.cpp +++ b/libs/hwui/jni/android_graphics_HardwareRenderer.cpp @@ -247,7 +247,7 @@ static jlong android_view_ThreadedRenderer_createProxy(JNIEnv* env, jobject claz static void android_view_ThreadedRenderer_deleteProxy(JNIEnv* env, jobject clazz, jlong proxyPtr) { RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr); - delete proxy; + RenderProxy::asyncDelete(proxy); } static jboolean android_view_ThreadedRenderer_loadSystemProperties(JNIEnv* env, jobject clazz, diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp index c47050c31e9a..8291fa7e4bab 100644 --- a/libs/hwui/renderthread/RenderProxy.cpp +++ b/libs/hwui/renderthread/RenderProxy.cpp @@ -26,6 +26,7 @@ #include "renderthread/CanvasContext.h" #include "renderthread/RenderTask.h" #include "renderthread/RenderThread.h" +#include "thread/CommonPool.h" #include "utils/Macros.h" #include "utils/TimeUtils.h" @@ -42,6 +43,17 @@ RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, mDrawFrameTask.setContext(&mRenderThread, mContext, rootRenderNode); } +void RenderProxy::asyncDelete(RenderProxy* proxy) { + if (!proxy) return; + + if (proxy->mContext) { + // Use the common pool because ~RenderProxy blocks on calling into RenderThread + CommonPool::post([proxy]() { delete proxy; }); + } else { + delete proxy; + } +} + RenderProxy::~RenderProxy() { destroyContext(); } diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h index d575aa77e4ab..f4bcd07b2ef4 100644 --- a/libs/hwui/renderthread/RenderProxy.h +++ b/libs/hwui/renderthread/RenderProxy.h @@ -62,10 +62,14 @@ enum { * references RenderProxy fields. This is safe as RenderProxy cannot * be deleted if it is blocked inside a call. */ -class RenderProxy { +class RenderProxy final { public: RenderProxy(bool opaque, RenderNode* rootNode, IContextFactory* contextFactory); - virtual ~RenderProxy(); + ~RenderProxy(); + + // Schedules a delete of the RenderProxy at a later date. Avoids blocking the current thread + // on destruction which ~RenderProxy does by default. + static void asyncDelete(RenderProxy*); // Won't take effect until next EGLSurface creation void setSwapBehavior(SwapBehavior swapBehavior); |