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authorDerek Sollenberger <djsollen@google.com>2017-12-05 15:39:30 -0500
committerDerek Sollenberger <djsollen@google.com>2017-12-05 15:39:30 -0500
commit12f9b0664219f4c8adf5013496feb5c718acbef5 (patch)
treef53520786e88ba405d6b19e2be616a352918fa77 /libs/hwui/utils/VectorDrawableUtils.cpp
parent1beccb0fc230d9e2030ad951d483fb0026ea2d49 (diff)
Update VectorDrawables to use Skia's drawArc implementation.
Using Skia enables drawArc to issue conic draw calls as well as fixes some of the issues around a scaled path containing a drawArc being reported as concave. Bug: 69622768 Test: hwui_unit_tests Change-Id: I4faab5403ec4ee34e1ad6fae256ae9ad3c6bb05b
Diffstat (limited to 'libs/hwui/utils/VectorDrawableUtils.cpp')
-rw-r--r--libs/hwui/utils/VectorDrawableUtils.cpp140
1 files changed, 8 insertions, 132 deletions
diff --git a/libs/hwui/utils/VectorDrawableUtils.cpp b/libs/hwui/utils/VectorDrawableUtils.cpp
index 1931d646fa4a..6b8f3154dd36 100644
--- a/libs/hwui/utils/VectorDrawableUtils.cpp
+++ b/libs/hwui/utils/VectorDrawableUtils.cpp
@@ -96,132 +96,6 @@ void VectorDrawableUtils::interpolatePaths(PathData* outData, const PathData& fr
}
}
-/**
- * Converts an arc to cubic Bezier segments and records them in p.
- *
- * @param p The target for the cubic Bezier segments
- * @param cx The x coordinate center of the ellipse
- * @param cy The y coordinate center of the ellipse
- * @param a The radius of the ellipse in the horizontal direction
- * @param b The radius of the ellipse in the vertical direction
- * @param e1x E(eta1) x coordinate of the starting point of the arc
- * @param e1y E(eta2) y coordinate of the starting point of the arc
- * @param theta The angle that the ellipse bounding rectangle makes with horizontal plane
- * @param start The start angle of the arc on the ellipse
- * @param sweep The angle (positive or negative) of the sweep of the arc on the ellipse
- */
-static void arcToBezier(SkPath* p, double cx, double cy, double a, double b, double e1x, double e1y,
- double theta, double start, double sweep) {
- // Taken from equations at: http://spaceroots.org/documents/ellipse/node8.html
- // and http://www.spaceroots.org/documents/ellipse/node22.html
-
- // Maximum of 45 degrees per cubic Bezier segment
- int numSegments = ceil(fabs(sweep * 4 / M_PI));
-
- double eta1 = start;
- double cosTheta = cos(theta);
- double sinTheta = sin(theta);
- double cosEta1 = cos(eta1);
- double sinEta1 = sin(eta1);
- double ep1x = (-a * cosTheta * sinEta1) - (b * sinTheta * cosEta1);
- double ep1y = (-a * sinTheta * sinEta1) + (b * cosTheta * cosEta1);
-
- double anglePerSegment = sweep / numSegments;
- for (int i = 0; i < numSegments; i++) {
- double eta2 = eta1 + anglePerSegment;
- double sinEta2 = sin(eta2);
- double cosEta2 = cos(eta2);
- double e2x = cx + (a * cosTheta * cosEta2) - (b * sinTheta * sinEta2);
- double e2y = cy + (a * sinTheta * cosEta2) + (b * cosTheta * sinEta2);
- double ep2x = -a * cosTheta * sinEta2 - b * sinTheta * cosEta2;
- double ep2y = -a * sinTheta * sinEta2 + b * cosTheta * cosEta2;
- double tanDiff2 = tan((eta2 - eta1) / 2);
- double alpha = sin(eta2 - eta1) * (sqrt(4 + (3 * tanDiff2 * tanDiff2)) - 1) / 3;
- double q1x = e1x + alpha * ep1x;
- double q1y = e1y + alpha * ep1y;
- double q2x = e2x - alpha * ep2x;
- double q2y = e2y - alpha * ep2y;
-
- p->cubicTo((float)q1x, (float)q1y, (float)q2x, (float)q2y, (float)e2x, (float)e2y);
- eta1 = eta2;
- e1x = e2x;
- e1y = e2y;
- ep1x = ep2x;
- ep1y = ep2y;
- }
-}
-
-inline double toRadians(float theta) {
- return theta * M_PI / 180;
-}
-
-static void drawArc(SkPath* p, float x0, float y0, float x1, float y1, float a, float b,
- float theta, bool isMoreThanHalf, bool isPositiveArc) {
- /* Convert rotation angle from degrees to radians */
- double thetaD = toRadians(theta);
- /* Pre-compute rotation matrix entries */
- double cosTheta = cos(thetaD);
- double sinTheta = sin(thetaD);
- /* Transform (x0, y0) and (x1, y1) into unit space */
- /* using (inverse) rotation, followed by (inverse) scale */
- double x0p = (x0 * cosTheta + y0 * sinTheta) / a;
- double y0p = (-x0 * sinTheta + y0 * cosTheta) / b;
- double x1p = (x1 * cosTheta + y1 * sinTheta) / a;
- double y1p = (-x1 * sinTheta + y1 * cosTheta) / b;
-
- /* Compute differences and averages */
- double dx = x0p - x1p;
- double dy = y0p - y1p;
- double xm = (x0p + x1p) / 2;
- double ym = (y0p + y1p) / 2;
- /* Solve for intersecting unit circles */
- double dsq = dx * dx + dy * dy;
- if (dsq == 0.0) {
- VECTOR_DRAWABLE_LOGD("Points are coincident");
- return; /* Points are coincident */
- }
- double disc = 1.0 / dsq - 1.0 / 4.0;
- if (disc < 0.0) {
- VECTOR_DRAWABLE_LOGD("Points are too far apart %f", dsq);
- float adjust = (float)(sqrt(dsq) / 1.99999);
- drawArc(p, x0, y0, x1, y1, a * adjust, b * adjust, theta, isMoreThanHalf, isPositiveArc);
- return; /* Points are too far apart */
- }
- double s = sqrt(disc);
- double sdx = s * dx;
- double sdy = s * dy;
- double cx;
- double cy;
- if (isMoreThanHalf == isPositiveArc) {
- cx = xm - sdy;
- cy = ym + sdx;
- } else {
- cx = xm + sdy;
- cy = ym - sdx;
- }
-
- double eta0 = atan2((y0p - cy), (x0p - cx));
-
- double eta1 = atan2((y1p - cy), (x1p - cx));
-
- double sweep = (eta1 - eta0);
- if (isPositiveArc != (sweep >= 0)) {
- if (sweep > 0) {
- sweep -= 2 * M_PI;
- } else {
- sweep += 2 * M_PI;
- }
- }
-
- cx *= a;
- cy *= b;
- double tcx = cx;
- cx = cx * cosTheta - cy * sinTheta;
- cy = tcx * sinTheta + cy * cosTheta;
-
- arcToBezier(p, cx, cy, a, b, x0, y0, thetaD, eta0, sweep);
-}
-
// Use the given verb, and points in the range [start, end) to insert a command into the SkPath.
void PathResolver::addCommand(SkPath* outPath, char previousCmd, char cmd,
const std::vector<float>* points, size_t start, size_t end) {
@@ -424,18 +298,20 @@ void PathResolver::addCommand(SkPath* outPath, char previousCmd, char cmd,
break;
case 'a': // Draws an elliptical arc
// (rx ry x-axis-rotation large-arc-flag sweep-flag x y)
- drawArc(outPath, currentX, currentY, points->at(k + 5) + currentX,
- points->at(k + 6) + currentY, points->at(k + 0), points->at(k + 1),
- points->at(k + 2), points->at(k + 3) != 0, points->at(k + 4) != 0);
+ outPath->arcTo(points->at(k + 0), points->at(k + 1), points->at(k + 2),
+ (SkPath::ArcSize) (points->at(k + 3) != 0),
+ (SkPath::Direction) (points->at(k + 4) == 0),
+ points->at(k + 5) + currentX, points->at(k + 6) + currentY);
currentX += points->at(k + 5);
currentY += points->at(k + 6);
ctrlPointX = currentX;
ctrlPointY = currentY;
break;
case 'A': // Draws an elliptical arc
- drawArc(outPath, currentX, currentY, points->at(k + 5), points->at(k + 6),
- points->at(k + 0), points->at(k + 1), points->at(k + 2),
- points->at(k + 3) != 0, points->at(k + 4) != 0);
+ outPath->arcTo(points->at(k + 0), points->at(k + 1), points->at(k + 2),
+ (SkPath::ArcSize) (points->at(k + 3) != 0),
+ (SkPath::Direction) (points->at(k + 4) == 0),
+ points->at(k + 5), points->at(k + 6));
currentX = points->at(k + 5);
currentY = points->at(k + 6);
ctrlPointX = currentX;