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authorChris Craik <ccraik@google.com>2015-06-23 10:33:46 -0700
committerChris Craik <ccraik@google.com>2015-06-23 10:34:54 -0700
commit5686bae28926dae6e4b4d380d75d18e77335c9d3 (patch)
treefeb4517efea1d59851ed0e93007695fa643ddade /libs/hwui/utils/GLUtils.cpp
parentbcca4ac4fb4fa66f2e4196437998c08e4dbed1d3 (diff)
Dump GL errors and crash on failure to allocate texture for layer
bug:22029728 Change-Id: Ib6f778975225b36567b12e30967955640ec185b3
Diffstat (limited to 'libs/hwui/utils/GLUtils.cpp')
-rw-r--r--libs/hwui/utils/GLUtils.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/libs/hwui/utils/GLUtils.cpp b/libs/hwui/utils/GLUtils.cpp
index 9b298ca2011d..55104de5a9d8 100644
--- a/libs/hwui/utils/GLUtils.cpp
+++ b/libs/hwui/utils/GLUtils.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "OpenGLRenderer"
-
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
@@ -26,9 +24,11 @@
namespace android {
namespace uirenderer {
-void GLUtils::dumpGLErrors() {
+bool GLUtils::dumpGLErrors() {
+ bool errorObserved = false;
GLenum status = GL_NO_ERROR;
while ((status = glGetError()) != GL_NO_ERROR) {
+ errorObserved = true;
switch (status) {
case GL_INVALID_ENUM:
ALOGE("GL error: GL_INVALID_ENUM");
@@ -46,6 +46,7 @@ void GLUtils::dumpGLErrors() {
ALOGE("GL error: 0x%x", status);
}
}
+ return errorObserved;
}
}; // namespace uirenderer