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authorXin Li <delphij@google.com>2020-08-31 21:21:38 -0700
committerXin Li <delphij@google.com>2020-08-31 21:21:38 -0700
commit628590d7ec80e10a3fc24b1c18a1afb55cca10a8 (patch)
tree4b1c3f52d86d7fb53afbe9e9438468588fa489f8 /libs/hwui/tests/unit/VectorDrawableTests.cpp
parentb11b8ec3aec8bb42f2c07e1c5ac7942da293baa8 (diff)
parentd2d3a20624d968199353ccf6ddbae6f3ac39c9af (diff)
Merge Android R (rvc-dev-plus-aosp-without-vendor@6692709)
Bug: 166295507 Merged-In: I3d92a6de21a938f6b352ec26dc23420c0fe02b27 Change-Id: Ifdb80563ef042738778ebb8a7581a97c4e3d96e2
Diffstat (limited to 'libs/hwui/tests/unit/VectorDrawableTests.cpp')
-rw-r--r--libs/hwui/tests/unit/VectorDrawableTests.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/libs/hwui/tests/unit/VectorDrawableTests.cpp b/libs/hwui/tests/unit/VectorDrawableTests.cpp
index 5db002862fcd..6d4c57413f00 100644
--- a/libs/hwui/tests/unit/VectorDrawableTests.cpp
+++ b/libs/hwui/tests/unit/VectorDrawableTests.cpp
@@ -85,9 +85,9 @@ const static TestData sTestDataSet[] = {
outPath->rCubicTo(8.0, 8.0, 8.0, 8.0, 8.0, 8.0);
outPath->cubicTo(16.0, 16.0, 9.0, 9.0, 9.0, 9.0);
outPath->rCubicTo(0.0, 0.0, 9.0, 9.0, 9.0, 9.0);
- outPath->arcTo(10.0, 10.0, 0.0, SkPath::kLarge_ArcSize, SkPath::kCW_Direction, 10.0,
+ outPath->arcTo(10.0, 10.0, 0.0, SkPath::kLarge_ArcSize, SkPathDirection::kCW, 10.0,
10.0);
- outPath->arcTo(10.0, 10.0, 0.0, SkPath::kLarge_ArcSize, SkPath::kCW_Direction, 20.0,
+ outPath->arcTo(10.0, 10.0, 0.0, SkPath::kLarge_ArcSize, SkPathDirection::kCW, 20.0,
20.0);
}},
@@ -159,7 +159,7 @@ const static TestData sTestDataSet[] = {
},
[](SkPath* outPath) {
outPath->moveTo(300.0, 70.0);
- outPath->arcTo(230.0, 230.0, 0.0, SkPath::kLarge_ArcSize, SkPath::kCCW_Direction,
+ outPath->arcTo(230.0, 230.0, 0.0, SkPath::kLarge_ArcSize, SkPathDirection::kCCW,
301.0, 70.0);
outPath->close();
outPath->moveTo(300.0, 70.0);
@@ -395,7 +395,7 @@ TEST(VectorDrawable, drawPathWithoutIncrementingShaderRefCount) {
bitmap.allocN32Pixels(5, 5, false);
SkCanvas canvas(bitmap);
- sk_sp<SkShader> shader = SkShader::MakeColorShader(SK_ColorBLACK);
+ sk_sp<SkShader> shader = SkShaders::Color(SK_ColorBLACK);
// Initial ref count is 1
EXPECT_TRUE(shader->unique());