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authorJorim Jaggi <jjaggi@google.com>2021-01-19 00:08:02 +0100
committerJorim Jaggi <jjaggi@google.com>2021-04-13 15:18:27 +0000
commit10f328c580fe1e897b51a7e4b38ee4c341d970f1 (patch)
treeb5719df2aa8460ef2925440e72ecec07020557b1 /libs/hwui/tests/macrobench/TestSceneRunner.cpp
parenta373e1ed5a59997b2cc8ac86615963d8597e4a2b (diff)
Change hwui jank detection to use deadline & gpu completion (1/2)
- Use GPU finish time as well as actual deadline to determine jank rate. - Use dynamic interval to adjust for 60/90hz switching - Move frame metrics reporting into JankTracker to adjust the deadline communicated to the app when in stuffing scenario. - Adjust double-stuffing detection to be a bit more readable. Test: GraphicsStatsValidationTest.java Test: adb shell dumpsys gfxinfo Test: FrameMetricsListenerTest Test: Log output of FrameMetricsObserver Bug: 169858044 Change-Id: I3a6b8ed163e2cf9cf2b67667110340ebe35f98a1
Diffstat (limited to 'libs/hwui/tests/macrobench/TestSceneRunner.cpp')
-rw-r--r--libs/hwui/tests/macrobench/TestSceneRunner.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/libs/hwui/tests/macrobench/TestSceneRunner.cpp b/libs/hwui/tests/macrobench/TestSceneRunner.cpp
index 8c7d2612f39b..13ac3671c9c7 100644
--- a/libs/hwui/tests/macrobench/TestSceneRunner.cpp
+++ b/libs/hwui/tests/macrobench/TestSceneRunner.cpp
@@ -146,7 +146,9 @@ void run(const TestScene::Info& info, const TestScene::Options& opts,
testContext.waitForVsync();
nsecs_t vsync = systemTime(SYSTEM_TIME_MONOTONIC);
UiFrameInfoBuilder(proxy->frameInfo())
- .setVsync(vsync, vsync, UiFrameInfoBuilder::INVALID_VSYNC_ID, std::numeric_limits<int64_t>::max());
+ .setVsync(vsync, vsync, UiFrameInfoBuilder::INVALID_VSYNC_ID,
+ UiFrameInfoBuilder::UNKNOWN_DEADLINE,
+ UiFrameInfoBuilder::UNKNOWN_FRAME_INTERVAL);
proxy->syncAndDrawFrame();
}
@@ -162,7 +164,9 @@ void run(const TestScene::Info& info, const TestScene::Options& opts,
{
ATRACE_NAME("UI-Draw Frame");
UiFrameInfoBuilder(proxy->frameInfo())
- .setVsync(vsync, vsync, UiFrameInfoBuilder::INVALID_VSYNC_ID, std::numeric_limits<int64_t>::max());
+ .setVsync(vsync, vsync, UiFrameInfoBuilder::INVALID_VSYNC_ID,
+ UiFrameInfoBuilder::UNKNOWN_DEADLINE,
+ UiFrameInfoBuilder::UNKNOWN_FRAME_INTERVAL);
scene->doFrame(i);
proxy->syncAndDrawFrame();
}