diff options
author | Xin Li <delphij@google.com> | 2020-08-31 21:21:38 -0700 |
---|---|---|
committer | Xin Li <delphij@google.com> | 2020-08-31 21:21:38 -0700 |
commit | 628590d7ec80e10a3fc24b1c18a1afb55cca10a8 (patch) | |
tree | 4b1c3f52d86d7fb53afbe9e9438468588fa489f8 /libs/hwui/tests/common/scenes/HwBitmapInCompositeShader.cpp | |
parent | b11b8ec3aec8bb42f2c07e1c5ac7942da293baa8 (diff) | |
parent | d2d3a20624d968199353ccf6ddbae6f3ac39c9af (diff) |
Merge Android R (rvc-dev-plus-aosp-without-vendor@6692709)
Bug: 166295507
Merged-In: I3d92a6de21a938f6b352ec26dc23420c0fe02b27
Change-Id: Ifdb80563ef042738778ebb8a7581a97c4e3d96e2
Diffstat (limited to 'libs/hwui/tests/common/scenes/HwBitmapInCompositeShader.cpp')
-rw-r--r-- | libs/hwui/tests/common/scenes/HwBitmapInCompositeShader.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/libs/hwui/tests/common/scenes/HwBitmapInCompositeShader.cpp b/libs/hwui/tests/common/scenes/HwBitmapInCompositeShader.cpp index 2af955fbb711..5886ea39acce 100644 --- a/libs/hwui/tests/common/scenes/HwBitmapInCompositeShader.cpp +++ b/libs/hwui/tests/common/scenes/HwBitmapInCompositeShader.cpp @@ -50,7 +50,7 @@ public: pixels[4000 + 4 * i + 3] = 255; } buffer->unlock(); - sk_sp<Bitmap> hardwareBitmap(Bitmap::createFrom(buffer, kRGBA_8888_SkColorType, + sk_sp<Bitmap> hardwareBitmap(Bitmap::createFrom(buffer->toAHardwareBuffer(), SkColorSpace::MakeSRGB())); sk_sp<SkShader> hardwareShader(createBitmapShader(*hardwareBitmap)); @@ -60,12 +60,12 @@ public: colors[0] = Color::Black; colors[1] = Color::White; sk_sp<SkShader> gradientShader = SkGradientShader::MakeRadial( - center, 50, colors, nullptr, 2, SkShader::TileMode::kRepeat_TileMode); + center, 50, colors, nullptr, 2, SkTileMode::kRepeat); sk_sp<SkShader> compositeShader( - SkShader::MakeComposeShader(hardwareShader, gradientShader, SkBlendMode::kDstATop)); + SkShaders::Blend(SkBlendMode::kDstATop, hardwareShader, gradientShader)); - SkPaint paint; + Paint paint; paint.setShader(std::move(compositeShader)); canvas.drawRoundRect(0, 0, 400, 200, 10.0f, 10.0f, paint); } @@ -74,7 +74,6 @@ public: sk_sp<SkShader> createBitmapShader(Bitmap& bitmap) { sk_sp<SkImage> image = bitmap.makeImage(); - return image->makeShader(SkShader::TileMode::kClamp_TileMode, - SkShader::TileMode::kClamp_TileMode); + return image->makeShader(); } }; |