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authorNader Jawad <njawad@google.com>2020-07-29 22:48:59 -0700
committerNader Jawad <njawad@google.com>2020-08-14 19:46:05 -0700
commitfc42a99ea5712883c9872d34a523d972c26c9d6f (patch)
tree3aedc91a5a7d411dd44b6533bd6df7a2f8edf3d6 /libs/hwui/shader/BitmapShader.cpp
parent7fc13e85b4478b7d04f36e40fc0a75a4fc25fc23 (diff)
Create wrapper around Shader native implementation
Created Shader classes to wrap existing shader classes in the framework in order to handle creation of either an SkShader or SkImageFilter. Updated native Paint implementation to optionally configure the currently configured SkShader or SkImageFilter Bug: 143468037 Test: re-ran CtsGraphicsTestCases and CtsUiRenderingTestCases Change-Id: I7663b92766c912ab3866cf4e39b268f6dcf5d8e2
Diffstat (limited to 'libs/hwui/shader/BitmapShader.cpp')
-rw-r--r--libs/hwui/shader/BitmapShader.cpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/libs/hwui/shader/BitmapShader.cpp b/libs/hwui/shader/BitmapShader.cpp
new file mode 100644
index 000000000000..fe653e85a021
--- /dev/null
+++ b/libs/hwui/shader/BitmapShader.cpp
@@ -0,0 +1,31 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "BitmapShader.h"
+
+#include "SkImagePriv.h"
+
+namespace android::uirenderer {
+BitmapShader::BitmapShader(const sk_sp<SkImage>& image, const SkTileMode tileModeX,
+ const SkTileMode tileModeY, const SkMatrix* matrix)
+ : Shader(matrix), skShader(image->makeShader(tileModeX, tileModeY)) {}
+
+sk_sp<SkShader> BitmapShader::makeSkShader() {
+ return skShader;
+}
+
+BitmapShader::~BitmapShader() {}
+} // namespace android::uirenderer \ No newline at end of file