diff options
author | Jorim Jaggi <jjaggi@google.com> | 2021-01-19 00:08:02 +0100 |
---|---|---|
committer | Jorim Jaggi <jjaggi@google.com> | 2021-04-13 15:18:27 +0000 |
commit | 10f328c580fe1e897b51a7e4b38ee4c341d970f1 (patch) | |
tree | b5719df2aa8460ef2925440e72ecec07020557b1 /libs/hwui/renderthread | |
parent | a373e1ed5a59997b2cc8ac86615963d8597e4a2b (diff) |
Change hwui jank detection to use deadline & gpu completion (1/2)
- Use GPU finish time as well as actual deadline to determine jank
rate.
- Use dynamic interval to adjust for 60/90hz switching
- Move frame metrics reporting into JankTracker to adjust the
deadline communicated to the app when in stuffing scenario.
- Adjust double-stuffing detection to be a bit more readable.
Test: GraphicsStatsValidationTest.java
Test: adb shell dumpsys gfxinfo
Test: FrameMetricsListenerTest
Test: Log output of FrameMetricsObserver
Bug: 169858044
Change-Id: I3a6b8ed163e2cf9cf2b67667110340ebe35f98a1
Diffstat (limited to 'libs/hwui/renderthread')
-rw-r--r-- | libs/hwui/renderthread/CanvasContext.cpp | 22 | ||||
-rw-r--r-- | libs/hwui/renderthread/DrawFrameTask.cpp | 4 | ||||
-rw-r--r-- | libs/hwui/renderthread/RenderThread.cpp | 5 | ||||
-rw-r--r-- | libs/hwui/renderthread/TimeLord.cpp | 5 | ||||
-rw-r--r-- | libs/hwui/renderthread/TimeLord.h | 2 |
5 files changed, 18 insertions, 20 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp index aedb5c28dc3e..b2a986361b87 100644 --- a/libs/hwui/renderthread/CanvasContext.cpp +++ b/libs/hwui/renderthread/CanvasContext.cpp @@ -473,6 +473,9 @@ void CanvasContext::draw() { return; } + mCurrentFrameInfo->set(FrameInfoIndex::FrameInterval) = + mRenderThread.timeLord().frameIntervalNanos(); + mCurrentFrameInfo->markIssueDrawCommandsStart(); Frame frame = mRenderPipeline->getFrame(); @@ -591,25 +594,13 @@ void CanvasContext::draw() { mCurrentFrameInfo->markFrameCompleted(); mCurrentFrameInfo->set(FrameInfoIndex::GpuCompleted) = mCurrentFrameInfo->get(FrameInfoIndex::FrameCompleted); - finishFrame(mCurrentFrameInfo); + mJankTracker.finishFrame(*mCurrentFrameInfo, mFrameMetricsReporter); } } mRenderThread.cacheManager().onFrameCompleted(); } -void CanvasContext::finishFrame(FrameInfo* frameInfo) { - // TODO (b/169858044): Consolidate this into a single call. - mJankTracker.finishFrame(*frameInfo); - mJankTracker.finishGpuDraw(*frameInfo); - - // TODO (b/169858044): Move this into JankTracker to adjust deadline when queue is - // double-stuffed. - if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) { - mFrameMetricsReporter->reportFrameMetrics(frameInfo->data(), false /*hasPresentTime*/); - } -} - void CanvasContext::reportMetricsWithPresentTime() { if (mFrameMetricsReporter == nullptr) { return; @@ -675,7 +666,7 @@ void CanvasContext::onSurfaceStatsAvailable(void* context, ASurfaceControl* cont } frameInfo->set(FrameInfoIndex::FrameCompleted) = gpuCompleteTime; frameInfo->set(FrameInfoIndex::GpuCompleted) = gpuCompleteTime; - instance->finishFrame(frameInfo); + instance->mJankTracker.finishFrame(*frameInfo, instance->mFrameMetricsReporter); } } @@ -704,10 +695,11 @@ void CanvasContext::prepareAndDraw(RenderNode* node) { nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos(); int64_t vsyncId = mRenderThread.timeLord().lastVsyncId(); int64_t frameDeadline = mRenderThread.timeLord().lastFrameDeadline(); + int64_t frameInterval = mRenderThread.timeLord().frameIntervalNanos(); int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE]; UiFrameInfoBuilder(frameInfo) .addFlag(FrameInfoFlags::RTAnimation) - .setVsync(vsync, vsync, vsyncId, frameDeadline); + .setVsync(vsync, vsync, vsyncId, frameDeadline, frameInterval); TreeInfo info(TreeInfo::MODE_RT_ONLY, *this); prepareTree(info, frameInfo, systemTime(SYSTEM_TIME_MONOTONIC), node); diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp index 7a38a3bc9c05..cb92aa191073 100644 --- a/libs/hwui/renderthread/DrawFrameTask.cpp +++ b/libs/hwui/renderthread/DrawFrameTask.cpp @@ -161,7 +161,9 @@ bool DrawFrameTask::syncFrameState(TreeInfo& info) { int64_t intendedVsync = mFrameInfo[static_cast<int>(FrameInfoIndex::IntendedVsync)]; int64_t vsyncId = mFrameInfo[static_cast<int>(FrameInfoIndex::FrameTimelineVsyncId)]; int64_t frameDeadline = mFrameInfo[static_cast<int>(FrameInfoIndex::FrameDeadline)]; - mRenderThread->timeLord().vsyncReceived(vsync, intendedVsync, vsyncId, frameDeadline); + int64_t frameInterval = mFrameInfo[static_cast<int>(FrameInfoIndex::FrameInterval)]; + mRenderThread->timeLord().vsyncReceived(vsync, intendedVsync, vsyncId, frameDeadline, + frameInterval); bool canDraw = mContext->makeCurrent(); mContext->unpinImages(); diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp index 79b938841bc2..682baa60a207 100644 --- a/libs/hwui/renderthread/RenderThread.cpp +++ b/libs/hwui/renderthread/RenderThread.cpp @@ -87,9 +87,10 @@ void RenderThread::frameCallback(int64_t frameTimeNanos, void* data) { RenderThread* rt = reinterpret_cast<RenderThread*>(data); int64_t vsyncId = AChoreographer_getVsyncId(rt->mChoreographer); int64_t frameDeadline = AChoreographer_getFrameDeadline(rt->mChoreographer); + int64_t frameInterval = AChoreographer_getFrameInterval(rt->mChoreographer); rt->mVsyncRequested = false; - if (rt->timeLord().vsyncReceived(frameTimeNanos, frameTimeNanos, vsyncId, frameDeadline) && - !rt->mFrameCallbackTaskPending) { + if (rt->timeLord().vsyncReceived(frameTimeNanos, frameTimeNanos, vsyncId, frameDeadline, + frameInterval) && !rt->mFrameCallbackTaskPending) { ATRACE_NAME("queue mFrameCallbackTask"); rt->mFrameCallbackTaskPending = true; nsecs_t runAt = (frameTimeNanos + rt->mDispatchFrameDelay); diff --git a/libs/hwui/renderthread/TimeLord.cpp b/libs/hwui/renderthread/TimeLord.cpp index abb633028363..406066c92bab 100644 --- a/libs/hwui/renderthread/TimeLord.cpp +++ b/libs/hwui/renderthread/TimeLord.cpp @@ -27,11 +27,14 @@ TimeLord::TimeLord() : mFrameIntervalNanos(milliseconds_to_nanoseconds(16)), mFrameDeadline(std::numeric_limits<int64_t>::max()){} bool TimeLord::vsyncReceived(nsecs_t vsync, nsecs_t intendedVsync, int64_t vsyncId, - int64_t frameDeadline) { + int64_t frameDeadline, nsecs_t frameInterval) { if (intendedVsync > mFrameIntendedTimeNanos) { mFrameIntendedTimeNanos = intendedVsync; mFrameVsyncId = vsyncId; mFrameDeadline = frameDeadline; + if (frameInterval > 0) { + mFrameIntervalNanos = frameInterval; + } } if (vsync > mFrameTimeNanos) { diff --git a/libs/hwui/renderthread/TimeLord.h b/libs/hwui/renderthread/TimeLord.h index fa05c030fa0f..8cd6733c1cde 100644 --- a/libs/hwui/renderthread/TimeLord.h +++ b/libs/hwui/renderthread/TimeLord.h @@ -33,7 +33,7 @@ public: // returns true if the vsync is newer, false if it was rejected for staleness bool vsyncReceived(nsecs_t vsync, nsecs_t indendedVsync, int64_t vsyncId, - int64_t frameDeadline); + int64_t frameDeadline, nsecs_t frameInterval); nsecs_t latestVsync() { return mFrameTimeNanos; } nsecs_t computeFrameTimeNanos(); int64_t lastVsyncId() const { return mFrameVsyncId; } |