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authorStan Iliev <stani@google.com>2019-02-14 14:57:44 -0500
committerStan Iliev <stani@google.com>2019-02-20 02:10:52 +0000
commit898123b6a37b778acf59edbfdab9af28ae3f1a22 (patch)
treed0c691a2c51a1a0c0dc382b89c8b086091fb4c82 /libs/hwui/renderthread/RenderThread.h
parentc7e26f7fbb87a62fb6a92973543a04e7d901dc28 (diff)
Start RenderThread earlier to preload Vulkan/EGL drivers
This CL should fix application startup regression for Vulkan detected by "Hermetic Startup: EmptyActivity" test. EGL drivers are loaded in a temp thread to leave more time in RenderThread for other work. Loading EGL drivers on the RenderThread may cause a perf regression. Test: Ran cold-dropcache-test test. Bug: 122659224 Bug: 123361175 Change-Id: I8ca818e98fac196a41d079be15594caca5cb1bab
Diffstat (limited to 'libs/hwui/renderthread/RenderThread.h')
-rw-r--r--libs/hwui/renderthread/RenderThread.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/RenderThread.h b/libs/hwui/renderthread/RenderThread.h
index 419e7c7a6b51..329b4b99c911 100644
--- a/libs/hwui/renderthread/RenderThread.h
+++ b/libs/hwui/renderthread/RenderThread.h
@@ -115,6 +115,8 @@ public:
void requireVkContext();
void destroyRenderingContext();
+ void preload();
+
/**
* isCurrent provides a way to query, if the caller is running on
* the render thread.