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authorRobert Carr <racarr@google.com>2019-01-25 14:30:52 -0800
committerRob Carr <racarr@google.com>2019-01-29 23:32:20 +0000
commitd5686729f15bb64c98e7079bb9b1703f4afea4cf (patch)
treec65cd5f08f15ea991fd48c1c03eb4e6ff4f647b5 /libs/hwui/renderthread/RenderThread.cpp
parent895ce08d6bdb167816f68dce0660295df80437a0 (diff)
Prevent reallocation of Surface object in copyFrom
Previously when we sent the Surface to the client (as opposed to the SurfaceControl) Surface::readFromParcel would take care of reusing the object if the underlying IGBP had not changed. Now that we send the SC and copy it in to the Surface, we need to add similar logic in Surface::copyFrom. Bug: 122588130, 122659537 Test: Manual Change-Id: Id0c8e61a9aff9b3c37b2a783717c15df3b36f175
Diffstat (limited to 'libs/hwui/renderthread/RenderThread.cpp')
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