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authorchaviw <chaviw@google.com>2020-09-11 16:50:18 -0700
committerchaviw <chaviw@google.com>2020-09-14 11:22:05 -0700
commita701408ef0dc3ed2e144cbc7f5698d62310f382d (patch)
tree0ca1091415e39778f6501fbb1471527c51548ac8 /libs/hwui/renderthread/RenderThread.cpp
parent5dc4e52e20d4aa0cf487ebe6264ab3dc8d344770 (diff)
Use buffer size for NativeAllocationRegistry instead of a fixed value
When calling NativeAllocationRegistry for HardwareBuffer, it needs the correct size so GC knows how much memory has been allocated and when to run. The current behavior uses a fixed size so it's likely the buffer is actually consuming more memory than what GC thinks. Test: atest ContentCapturePerfTests:LoginTest Bug: 168149157 Bug: 168154840 Change-Id: Ife174478b2b76214b438de2757289a973330c979
Diffstat (limited to 'libs/hwui/renderthread/RenderThread.cpp')
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