diff options
author | John Reck <jreck@google.com> | 2018-04-30 20:32:29 +0000 |
---|---|---|
committer | Android (Google) Code Review <android-gerrit@google.com> | 2018-04-30 20:32:29 +0000 |
commit | 02995ec8a0de29a0ffa9ba377cbbb7e79009d274 (patch) | |
tree | ca487d71af811fb262c3bfba0b3f388b0cc5d402 /libs/hwui/renderthread/RenderThread.cpp | |
parent | b81e6f5582d6f2e4ab3689957ced8bc6a64e3bcd (diff) | |
parent | b90d4cb3be3a215b2dcc0c2cb8989a85a80d699b (diff) |
Merge changes Id3285b63,Ie8e9398c
* changes:
Move all non-GL HW Bitmap work off RT
Remove RenderThread from EglManager
Diffstat (limited to 'libs/hwui/renderthread/RenderThread.cpp')
-rw-r--r-- | libs/hwui/renderthread/RenderThread.cpp | 63 |
1 files changed, 49 insertions, 14 deletions
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp index 5e067dafed03..5dcfc3f579df 100644 --- a/libs/hwui/renderthread/RenderThread.cpp +++ b/libs/hwui/renderthread/RenderThread.cpp @@ -24,12 +24,19 @@ #include "hwui/Bitmap.h" #include "pipeline/skia/SkiaOpenGLPipeline.h" #include "pipeline/skia/SkiaOpenGLReadback.h" -#include "pipeline/skia/SkiaVulkanReadback.h" #include "pipeline/skia/SkiaVulkanPipeline.h" +#include "pipeline/skia/SkiaVulkanReadback.h" #include "renderstate/RenderState.h" #include "utils/FatVector.h" #include "utils/TimeUtils.h" +#ifdef HWUI_GLES_WRAP_ENABLED +#include "debug/GlesDriver.h" +#endif + +#include <GrContextOptions.h> +#include <gl/GrGLInterface.h> + #include <gui/DisplayEventReceiver.h> #include <sys/resource.h> #include <utils/Condition.h> @@ -91,14 +98,11 @@ public: DummyVsyncSource(RenderThread* renderThread) : mRenderThread(renderThread) {} virtual void requestNextVsync() override { - mRenderThread->queue().postDelayed(16_ms, [this]() { - mRenderThread->drainDisplayEventQueue(); - }); + mRenderThread->queue().postDelayed(16_ms, + [this]() { mRenderThread->drainDisplayEventQueue(); }); } - virtual nsecs_t latestVsyncEvent() override { - return systemTime(CLOCK_MONOTONIC); - } + virtual nsecs_t latestVsyncEvent() override { return systemTime(CLOCK_MONOTONIC); } private: RenderThread* mRenderThread; @@ -145,13 +149,13 @@ void RenderThread::initializeDisplayEventReceiver() { auto receiver = std::make_unique<DisplayEventReceiver>(); status_t status = receiver->initCheck(); LOG_ALWAYS_FATAL_IF(status != NO_ERROR, - "Initialization of DisplayEventReceiver " - "failed with status: %d", - status); + "Initialization of DisplayEventReceiver " + "failed with status: %d", + status); // Register the FD mLooper->addFd(receiver->getFd(), 0, Looper::EVENT_INPUT, - RenderThread::displayEventReceiverCallback, this); + RenderThread::displayEventReceiverCallback, this); mVsyncSource = new DisplayEventReceiverWrapper(std::move(receiver)); } else { mVsyncSource = new DummyVsyncSource(this); @@ -163,12 +167,45 @@ void RenderThread::initThreadLocals() { nsecs_t frameIntervalNanos = static_cast<nsecs_t>(1000000000 / mDisplayInfo.fps); mTimeLord.setFrameInterval(frameIntervalNanos); initializeDisplayEventReceiver(); - mEglManager = new EglManager(*this); + mEglManager = new EglManager(); mRenderState = new RenderState(*this); mVkManager = new VulkanManager(*this); mCacheManager = new CacheManager(mDisplayInfo); } +void RenderThread::requireGlContext() { + if (mEglManager->hasEglContext()) { + return; + } + mEglManager->initialize(); + renderState().onGLContextCreated(); + + if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { +#ifdef HWUI_GLES_WRAP_ENABLED + debug::GlesDriver* driver = debug::GlesDriver::get(); + sk_sp<const GrGLInterface> glInterface(driver->getSkiaInterface()); +#else + sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface()); +#endif + LOG_ALWAYS_FATAL_IF(!glInterface.get()); + + GrContextOptions options; + options.fDisableDistanceFieldPaths = true; + cacheManager().configureContext(&options); + sk_sp<GrContext> grContext(GrContext::MakeGL(std::move(glInterface), options)); + LOG_ALWAYS_FATAL_IF(!grContext.get()); + setGrContext(grContext); + } +} + +void RenderThread::destroyGlContext() { + if (mEglManager->hasEglContext()) { + setGrContext(nullptr); + renderState().onGLContextDestroyed(); + mEglManager->destroy(); + } +} + void RenderThread::dumpGraphicsMemory(int fd) { globalProfileData()->dump(fd); @@ -332,8 +369,6 @@ void RenderThread::pushBackFrameCallback(IFrameCallback* callback) { sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) { auto renderType = Properties::getRenderPipelineType(); switch (renderType) { - case RenderPipelineType::SkiaGL: - return skiapipeline::SkiaOpenGLPipeline::allocateHardwareBitmap(*this, skBitmap); case RenderPipelineType::SkiaVulkan: return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap); default: |