diff options
author | Jerome Gaillard <jgaillard@google.com> | 2019-06-14 12:58:57 +0100 |
---|---|---|
committer | Jerome Gaillard <jgaillard@google.com> | 2019-06-14 12:07:36 +0000 |
commit | e218c6928508ef72de2cc5c8b89de0f250a3e68c (patch) | |
tree | 22713615fad3dda93063795c97b41f281b6ff745 /libs/hwui/renderthread/RenderProxy.cpp | |
parent | f06c22660f41e307cb4a1a70ac9f93f490e68870 (diff) |
Replace CLOCK_MONOTONIC with SYSTEM_TIME_MONOTONIC
Using SYSTEM_TIME_MONOTONIC works for Android (where it translates to
CLOCK_MONOTONIC) and host targets, while CLOCK_MONOTONIC is not defined
on macOS.
Bug: 117921091
Test: existing tests should pass
Change-Id: I1fad472881830fb0701a320cf37319e083932ad4
Diffstat (limited to 'libs/hwui/renderthread/RenderProxy.cpp')
-rw-r--r-- | libs/hwui/renderthread/RenderProxy.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp index 1a1b9dac37f6..20247dc7c861 100644 --- a/libs/hwui/renderthread/RenderProxy.cpp +++ b/libs/hwui/renderthread/RenderProxy.cpp @@ -339,7 +339,7 @@ void RenderProxy::prepareToDraw(Bitmap& bitmap) { }; nsecs_t lastVsync = renderThread->timeLord().latestVsync(); nsecs_t estimatedNextVsync = lastVsync + renderThread->timeLord().frameIntervalNanos(); - nsecs_t timeToNextVsync = estimatedNextVsync - systemTime(CLOCK_MONOTONIC); + nsecs_t timeToNextVsync = estimatedNextVsync - systemTime(SYSTEM_TIME_MONOTONIC); // We expect the UI thread to take 4ms and for RT to be active from VSYNC+4ms to // VSYNC+12ms or so, so aim for the gap during which RT is expected to // be idle |