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author | John Reck <jreck@google.com> | 2018-09-26 11:21:08 -0700 |
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committer | John Reck <jreck@google.com> | 2018-09-27 19:38:13 +0000 |
commit | bb3a35831794477d980791b131c33dc7faa46f59 (patch) | |
tree | a3fa1de6744324cd3540c1027d39a67e6fad0f93 /libs/hwui/renderthread/RenderProxy.cpp | |
parent | 99ae10396189d79bd34c58120947ce3bfeb70281 (diff) |
Wire-up default force-dark based off of isLightTheme
Bug: 102591313
Test: Compared settings in light & dark UI modes with
force_dark set to true. Observed that force_dark fixes
were not present when UI mode was set to dark, indicating
force_dark was appropriately globally-disabled
Change-Id: I5882829bb5871829fc8fc9911682f52a6ba5f445
Diffstat (limited to 'libs/hwui/renderthread/RenderProxy.cpp')
-rw-r--r-- | libs/hwui/renderthread/RenderProxy.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp index 6106e24c093b..54219b5a1489 100644 --- a/libs/hwui/renderthread/RenderProxy.cpp +++ b/libs/hwui/renderthread/RenderProxy.cpp @@ -298,6 +298,12 @@ void RenderProxy::removeFrameMetricsObserver(FrameMetricsObserver* observerPtr) }); } +void RenderProxy::setForceDark(bool enable) { + mRenderThread.queue().post([this, enable]() { + mContext->setForceDark(enable); + }); +} + int RenderProxy::copySurfaceInto(sp<Surface>& surface, int left, int top, int right, int bottom, SkBitmap* bitmap) { auto& thread = RenderThread::getInstance(); |