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authorJohn Reck <jreck@google.com>2018-10-29 16:45:58 -0700
committerJohn Reck <jreck@google.com>2018-11-08 15:32:35 -0800
commit8785ceb3b94b78312cd24e22f05610d9b654221e (patch)
treeb5d3016cfa322fb354bf41b09ca86abc8e10365a /libs/hwui/renderthread/RenderProxy.cpp
parent22b63148b14a0aac39323c1590c1cae3dc101979 (diff)
Refactors and a potential public API for rendering
Split out the View/ViewRootImpl bits from the hardware rendering bits. Create a potential public API surface for hardware rendering Bug: 112709971 Test: builds & boots Change-Id: I9e6f44b07a170574a905f42338282c4bb7e95f56
Diffstat (limited to 'libs/hwui/renderthread/RenderProxy.cpp')
-rw-r--r--libs/hwui/renderthread/RenderProxy.cpp22
1 files changed, 8 insertions, 14 deletions
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index 54219b5a1489..085812a00f71 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -80,22 +80,16 @@ void RenderProxy::setName(const char* name) {
mRenderThread.queue().runSync([this, name]() { mContext->setName(std::string(name)); });
}
-void RenderProxy::initialize(const sp<Surface>& surface) {
+void RenderProxy::setSurface(const sp<Surface>& surface) {
mRenderThread.queue().post(
[ this, surf = surface ]() mutable { mContext->setSurface(std::move(surf)); });
}
-void RenderProxy::allocateBuffers(const sp<Surface>& surface) {
- mRenderThread.queue().post(
- [ surf = surface ]() mutable { surf->allocateBuffers(); });
-}
-
-void RenderProxy::updateSurface(const sp<Surface>& surface) {
- mRenderThread.queue().post(
- [ this, surf = surface ]() mutable { mContext->setSurface(std::move(surf)); });
+void RenderProxy::allocateBuffers() {
+ mRenderThread.queue().post([=]() { mContext->allocateBuffers(); });
}
-bool RenderProxy::pauseSurface(const sp<Surface>& surface) {
+bool RenderProxy::pause() {
return mRenderThread.queue().runSync([this]() -> bool { return mContext->pauseSurface(); });
}
@@ -103,13 +97,13 @@ void RenderProxy::setStopped(bool stopped) {
mRenderThread.queue().runSync([this, stopped]() { mContext->setStopped(stopped); });
}
-void RenderProxy::setup(float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
+void RenderProxy::setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
mRenderThread.queue().post(
- [=]() { mContext->setup(lightRadius, ambientShadowAlpha, spotShadowAlpha); });
+ [=]() { mContext->setLightAlpha(ambientShadowAlpha, spotShadowAlpha); });
}
-void RenderProxy::setLightCenter(const Vector3& lightCenter) {
- mRenderThread.queue().post([=]() { mContext->setLightCenter(lightCenter); });
+void RenderProxy::setLightGeometry(const Vector3& lightCenter, float lightRadius) {
+ mRenderThread.queue().post([=]() { mContext->setLightGeometry(lightCenter, lightRadius); });
}
void RenderProxy::setOpaque(bool opaque) {