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author | Selim Cinek <cinek@google.com> | 2021-09-01 18:33:43 +0200 |
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committer | Selim Cinek <cinek@google.com> | 2021-10-13 11:44:08 +0000 |
commit | 87e83cd7664a689512b7bbafb5f79f00a55501ea (patch) | |
tree | 50c52a355f833e33d89c4eb8e9df184c98796e2a /libs/hwui/renderthread/RenderEffectCapabilityQuery.cpp | |
parent | 731c558ec1426e978a1f0a3696aa4f5fed205572 (diff) |
Fixed the performance of unlocking when dozing
When unlocking from pulsing, we would go to the keyguard
in the middle of the animation. We're now delaying that
update until the reveal animation has finished to hide
the giant jank of leaving the lockscreen.
Test: atest SystemUITests
Bug: 197113783
Merged-In: Iebefca3a1810a498654cad0e461532a5d9f7d0af
Change-Id: Iebefca3a1810a498654cad0e461532a5d9f7d0af
Diffstat (limited to 'libs/hwui/renderthread/RenderEffectCapabilityQuery.cpp')
0 files changed, 0 insertions, 0 deletions