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authorSelim Cinek <cinek@google.com>2021-10-28 12:01:45 +0200
committerSelim Cinek <cinek@google.com>2021-10-28 16:35:05 +0000
commit571fdde909a333a3486d93ac94c677da787b4413 (patch)
tree8ebc2b2f53f088fc7c85ae33134b0f13c27124ea /libs/hwui/renderthread/RenderEffectCapabilityQuery.cpp
parent3e4737aafa16c622395a40ab936700ada414cd6f (diff)
Fixed an issue where using UDFPS always dismissed the shade
Because we were only checking for the bouncer to be shown and not the alternative auth interceptor, the unlock mode always ended up being unlock_collapse instead of dismiss_bouncer. The isBouncerShowing() was already taking into account the alternative auth path, but the bouncerIsOrWillBeShowing() didn't Fixes: 204049350 Test: atest packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/StatusBarKeyguardViewManagerTest.java Merged-In: Id8bf8460bff26ec5694c82466ea63e3cdf61216e Change-Id: Id8bf8460bff26ec5694c82466ea63e3cdf61216e
Diffstat (limited to 'libs/hwui/renderthread/RenderEffectCapabilityQuery.cpp')
0 files changed, 0 insertions, 0 deletions