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authorJohn Reck <jreck@google.com>2016-09-02 10:14:39 -0700
committerJohn Reck <jreck@google.com>2016-09-02 10:14:39 -0700
commit3053ac7f12a36b9db09ffc7219b798eaa24b891a (patch)
treed6b8c0487bd28ec937e418fb7a3d05ea1e16758d /libs/hwui/renderthread/OpenGLPipeline.cpp
parent64dd8f3c59b38c7075e0900635a4ae3effea5059 (diff)
Fix texture leak
Bug: 31251593 Change-Id: Ic86729eb6089239134213588d80459d14227ade6
Diffstat (limited to 'libs/hwui/renderthread/OpenGLPipeline.cpp')
-rw-r--r--libs/hwui/renderthread/OpenGLPipeline.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/libs/hwui/renderthread/OpenGLPipeline.cpp b/libs/hwui/renderthread/OpenGLPipeline.cpp
index 36be387d3925..c8971f828a53 100644
--- a/libs/hwui/renderthread/OpenGLPipeline.cpp
+++ b/libs/hwui/renderthread/OpenGLPipeline.cpp
@@ -163,10 +163,6 @@ bool OpenGLPipeline::isContextReady() {
}
void OpenGLPipeline::onDestroyHardwareResources() {
- Caches& caches = Caches::getInstance();
- // Make sure to release all the textures we were owning as there won't
- // be another draw
- caches.textureCache.resetMarkInUse(this);
mRenderThread.renderState().flush(Caches::FlushMode::Layers);
}