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authorJohn Reck <jreck@google.com>2015-01-21 07:46:37 -0800
committerJohn Reck <jreck@google.com>2015-01-30 12:46:09 -0800
commit5515637540bedd8fc9a1a6e46a4b512dd45520a5 (patch)
treec19b93e74fd9597bb2bd038fa303cb2695e609d3 /libs/hwui/renderthread/EglManager.h
parent50d23adfe26bf0cf9a34138efc299eaec04127e9 (diff)
Add a WAIT_FOR_GPU_COMPLETION option
Change-Id: I18d526120651676109200bfd5da87cafcd7e3d13
Diffstat (limited to 'libs/hwui/renderthread/EglManager.h')
-rw-r--r--libs/hwui/renderthread/EglManager.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/EglManager.h b/libs/hwui/renderthread/EglManager.h
index e12db3acbe2f..b1a18a96a83a 100644
--- a/libs/hwui/renderthread/EglManager.h
+++ b/libs/hwui/renderthread/EglManager.h
@@ -55,6 +55,8 @@ public:
void setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize);
+ void fence();
+
private:
friend class RenderThread;