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authorJohn Reck <jreck@google.com>2014-10-23 11:02:19 -0700
committerJohn Reck <jreck@google.com>2014-10-23 13:59:47 -0700
commit1125d1fa92ab9f3b8315bbfb72e038b62dfd454b (patch)
treeb4a292e191bc815bb658355f879178706ed3f3e9 /libs/hwui/renderthread/EglManager.h
parent9b67a1a232dc0e1cda346271c3a9d118228001ee (diff)
Add some free zoom to lockHardwareCanvas
Bug: 18099195 Don't use EGL_SWAP_BUFFER_PRESERVED on surfaces that will never benefit. Also clean up some confusing naming Change-Id: I674ca64e0464a3282cff79e5ecd350d08f47c014
Diffstat (limited to 'libs/hwui/renderthread/EglManager.h')
-rw-r--r--libs/hwui/renderthread/EglManager.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/libs/hwui/renderthread/EglManager.h b/libs/hwui/renderthread/EglManager.h
index 71213fbf9343..ae03ea1fc3b8 100644
--- a/libs/hwui/renderthread/EglManager.h
+++ b/libs/hwui/renderthread/EglManager.h
@@ -49,7 +49,8 @@ public:
void beginFrame(EGLSurface surface, EGLint* width, EGLint* height);
bool swapBuffers(EGLSurface surface);
- bool enableDirtyRegions(EGLSurface surface);
+ // Returns true iff the surface is now preserving buffers.
+ bool setPreserveBuffer(EGLSurface surface, bool preserve);
void setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize);
@@ -71,8 +72,8 @@ private:
EGLContext mEglContext;
EGLSurface mPBufferSurface;
- const bool mRequestDirtyRegions;
- bool mCanSetDirtyRegions;
+ const bool mAllowPreserveBuffer;
+ bool mCanSetPreserveBuffer;
EGLSurface mCurrentSurface;