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author | John Reck <jreck@google.com> | 2018-09-14 15:22:35 -0700 |
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committer | John Reck <jreck@google.com> | 2018-09-14 15:34:22 -0700 |
commit | bdc9f1bb9065196e9c63f480f2924bef946be23c (patch) | |
tree | d2b5d986a3116f57aca0910fbd3e5d4cc9df0bca /libs/hwui/renderthread/EglManager.cpp | |
parent | 5185bc79b1d15f8db9e7cac202fae836ea4ce954 (diff) |
Disable GLES validation
Need to disable this for SurfaceTexture users specifically
but the quickest is to just disable it globally
Bug: 115311435
Test: builds
Change-Id: I75daddf993c784238593db3d40126af0e9d0ffdc
Diffstat (limited to 'libs/hwui/renderthread/EglManager.cpp')
-rw-r--r-- | libs/hwui/renderthread/EglManager.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/EglManager.cpp b/libs/hwui/renderthread/EglManager.cpp index 5f8d7ad3373a..0685812b87f3 100644 --- a/libs/hwui/renderthread/EglManager.cpp +++ b/libs/hwui/renderthread/EglManager.cpp @@ -27,6 +27,7 @@ #include "Properties.h" #include <EGL/eglext.h> +#include <GLES/gl.h> #include <string> #include <vector> |