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authorNader Jawad <njawad@google.com>2021-06-10 18:54:23 -0700
committerNader Jawad <njawad@google.com>2021-06-15 10:14:04 -0700
commitdd1fcab19a5d02eefd2b38baa680ab4dcef65071 (patch)
tree19a73a89bcd3b238a512450e3ab3894af4f667b2 /libs/hwui/renderthread/CanvasContext.h
parent52a33adf572f099ed5d8b50285a5feb7309df927 (diff)
Add logic to clean up resources more frequently
Added call to Skia's performDeferredCleanup method to free resources that were not referenced within the last 100 frames or 10 seconds whichever is furthest away Bug: 188450217 Test: manual Change-Id: I3f37e1b5bd01330dbbc2da4a84b1259d56be2768
Diffstat (limited to 'libs/hwui/renderthread/CanvasContext.h')
-rw-r--r--libs/hwui/renderthread/CanvasContext.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index 6f90e81e51b0..4bdc2514db8c 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -312,6 +312,7 @@ private:
bool mExpectSurfaceStats = false;
std::function<void(int64_t, int64_t, int64_t)> mASurfaceTransactionCallback;
+ void cleanupResources();
};
} /* namespace renderthread */