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authorAlec Mouri <alecmouri@google.com>2019-12-11 16:32:22 -0800
committerAlec Mouri <alecmouri@google.com>2020-02-06 08:09:30 -0800
commitff07c8fd7667aa0b23bf08e30b3bb91538eb8fe0 (patch)
tree4121a28d5c9e41d615ee8146bc8351bffd286bb7 /libs/hwui/renderthread/CanvasContext.cpp
parent6521c7449358b09eb6cd3d3894b577803974c72c (diff)
[HWUI] use native_window timestamp apis
These aren't finalized as stable yet until we sort out some BufferQueue challenges. Bug: 137012798 Test: builds Change-Id: Icd5eb02afc4cf16a2be485e6710f71818b300b9d
Diffstat (limited to 'libs/hwui/renderthread/CanvasContext.cpp')
-rw-r--r--libs/hwui/renderthread/CanvasContext.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 0b5e005ea19f..aa8bac9362ab 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -174,7 +174,7 @@ void CanvasContext::setSurface(sp<Surface>&& surface, bool enableTimeout) {
// Enable frame stats after the surface has been bound to the appropriate graphics API.
// Order is important when new and old surfaces are the same, because old surface has
// its frame stats disabled automatically.
- mNativeSurface->enableFrameTimestamps(true);
+ native_window_enable_frame_timestamps(mNativeSurface->getNativeWindow(), true);
} else {
mRenderThread.removeFrameCallback(this);
mGenerationID++;
@@ -556,8 +556,9 @@ void CanvasContext::draw() {
FrameInfo* forthBehind = mLast4FrameInfos.front().first;
int64_t composedFrameId = mLast4FrameInfos.front().second;
nsecs_t acquireTime = -1;
- mNativeSurface->getFrameTimestamps(composedFrameId, nullptr, &acquireTime, nullptr, nullptr,
- nullptr, nullptr, nullptr, nullptr, nullptr);
+ native_window_get_frame_timestamps(mNativeSurface->getNativeWindow(), composedFrameId,
+ nullptr, &acquireTime, nullptr, nullptr, nullptr,
+ nullptr, nullptr, nullptr, nullptr);
// Ignore default -1, NATIVE_WINDOW_TIMESTAMP_INVALID and NATIVE_WINDOW_TIMESTAMP_PENDING
forthBehind->set(FrameInfoIndex::GpuCompleted) = acquireTime > 0 ? acquireTime : -1;
mJankTracker.finishGpuDraw(*forthBehind);