summaryrefslogtreecommitdiff
path: root/libs/hwui/renderthread/CanvasContext.cpp
diff options
context:
space:
mode:
authorBo Liu <boliu@google.com>2021-05-06 16:49:40 -0400
committerBo Liu <boliu@google.com>2021-05-08 00:54:41 +0000
commit4d0f1f1ccefd91fe7ef9316d78d72fb4921cab97 (patch)
treedbd172e95a88ced352d04cf020959d7644ab2de0 /libs/hwui/renderthread/CanvasContext.cpp
parent3dd61f2dc967701de7cf441eaf226368cbf5f235 (diff)
Ignore blocked-on-sf time for ADPF
Subtract out time spent blocked in dequeueBuffer. Also subtract out any time UI spents waiting on render thread while render thread is blocked dequeueBuffer, though this calculation is fairly crude. Test: Checked bouncyball returns reasonable-ish numbers even when HWUI is ahead of surface flinger Bug: 187556381 Change-Id: I368c446d93990ff8b7b645e30509405ba799c79c
Diffstat (limited to 'libs/hwui/renderthread/CanvasContext.cpp')
-rw-r--r--libs/hwui/renderthread/CanvasContext.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index bba22071ecef..bae1ab5bab44 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -467,11 +467,11 @@ void CanvasContext::notifyFramePending() {
mRenderThread.pushBackFrameCallback(this);
}
-void CanvasContext::draw() {
+nsecs_t CanvasContext::draw() {
if (auto grContext = getGrContext()) {
if (grContext->abandoned()) {
LOG_ALWAYS_FATAL("GrContext is abandoned/device lost at start of CanvasContext::draw");
- return;
+ return 0;
}
}
SkRect dirty;
@@ -486,7 +486,7 @@ void CanvasContext::draw() {
std::invoke(func, mFrameNumber);
}
mFrameCompleteCallbacks.clear();
- return;
+ return 0;
}
ScopedActiveContext activeContext(this);
@@ -616,6 +616,7 @@ void CanvasContext::draw() {
}
mRenderThread.cacheManager().onFrameCompleted();
+ return mCurrentFrameInfo->get(FrameInfoIndex::DequeueBufferDuration);
}
void CanvasContext::reportMetricsWithPresentTime() {