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author | Scott Lobdell <slobdell@google.com> | 2020-11-05 18:29:12 -0800 |
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committer | Scott Lobdell <slobdell@google.com> | 2020-11-13 11:48:49 -0800 |
commit | 3933f277a025be704e68ea593536e492831a7e05 (patch) | |
tree | 084aa5e0858c449a63dd18cc57fb21ab054d363a /libs/hwui/renderthread/CanvasContext.cpp | |
parent | 248a6ce2e2ee65f367b01c43edeecef5a6d57581 (diff) | |
parent | 9c74513b2d828d5169e9942b58b2f93bb3e04aff (diff) |
Merge SP1A.201105.002
Change-Id: Iec83a0c1f6f286a1e51abfc4356633ca9d8aea5f
Diffstat (limited to 'libs/hwui/renderthread/CanvasContext.cpp')
-rw-r--r-- | libs/hwui/renderthread/CanvasContext.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp index c71bed8554a0..3164a8dce873 100644 --- a/libs/hwui/renderthread/CanvasContext.cpp +++ b/libs/hwui/renderthread/CanvasContext.cpp @@ -480,6 +480,7 @@ void CanvasContext::draw() { mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); // Notify the callbacks, even if there's nothing to draw so they aren't waiting // indefinitely + waitOnFences(); for (auto& func : mFrameCompleteCallbacks) { std::invoke(func, mFrameNumber); } |