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authorStan Iliev <stani@google.com>2020-01-07 17:21:49 -0500
committerStan Iliev <stani@google.com>2020-01-10 16:14:39 +0000
commite0fae2356b3ec531baec9f575c99a62ac4bfa004 (patch)
tree12023b562720e490bf71e8d2d635cad3412b7511 /libs/hwui/renderthread/CacheManager.h
parent392b4e0f0b5bb3c77eba7557c955224ae4d50e8a (diff)
Add memory tracing in HWUI
Add ATRACE memory counters to track memory usage at the end of each frame in HWUI. There are 3 catagories: CPU, GPU and Texture memory. There are 3 more counters for memory that can be purged. This CL deletes GpuMemoryTracker class, which implemented similar function for Android O HWUI renderer. Test: Collected systrace with gmail and setting. Test: memory tracing adds ~0.1ms per frame when ATRACE is enabled Bug: 146580770 Change-Id: Icbcc0478bc426dff578e83726fe7c95df171ed93
Diffstat (limited to 'libs/hwui/renderthread/CacheManager.h')
-rw-r--r--libs/hwui/renderthread/CacheManager.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/CacheManager.h b/libs/hwui/renderthread/CacheManager.h
index 968251e9f467..b009cc4f48f2 100644
--- a/libs/hwui/renderthread/CacheManager.h
+++ b/libs/hwui/renderthread/CacheManager.h
@@ -50,6 +50,7 @@ public:
size_t getCacheSize() const { return mMaxResourceBytes; }
size_t getBackgroundCacheSize() const { return mBackgroundResourceBytes; }
+ void onFrameCompleted();
private:
friend class RenderThread;