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author | Android Build Role Account android-build-prod <android-build-team-robot@google.com> | 2019-02-06 20:09:38 +0000 |
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committer | Android Build Role Account android-build-prod <android-build-team-robot@google.com> | 2019-02-06 20:09:38 +0000 |
commit | 114b3698af80bf897e3f48457a3fdea3ed9223f7 (patch) | |
tree | 3d22b3fafeb8c4ca74e031a256fed486b0310c94 /libs/hwui/renderthread/CacheManager.cpp | |
parent | 58b873b300569d954f41511e37f64da0c4e6121e (diff) | |
parent | 27a41dc15a27a20aadf47b3b239dc2786d8afba4 (diff) |
Snap for 5287745 from 27a41dc15a27a20aadf47b3b239dc2786d8afba4 to q-keystone-qcom-release
Change-Id: I541ba77fba68673bb4696a252fa9e23195b9d41e
Diffstat (limited to 'libs/hwui/renderthread/CacheManager.cpp')
-rw-r--r-- | libs/hwui/renderthread/CacheManager.cpp | 29 |
1 files changed, 5 insertions, 24 deletions
diff --git a/libs/hwui/renderthread/CacheManager.cpp b/libs/hwui/renderthread/CacheManager.cpp index 7acc44ca65b7..6c04232ab7f5 100644 --- a/libs/hwui/renderthread/CacheManager.cpp +++ b/libs/hwui/renderthread/CacheManager.cpp @@ -30,6 +30,7 @@ #include <gui/Surface.h> #include <math.h> #include <set> +#include <SkMathPriv.h> namespace android { namespace uirenderer { @@ -42,11 +43,6 @@ namespace renderthread { #define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f) #define BACKGROUND_RETENTION_PERCENTAGE (0.5f) -// for super large fonts we will draw them as paths so no need to keep linearly -// increasing the font cache size. -#define FONT_CACHE_MIN_MB (0.5f) -#define FONT_CACHE_MAX_MB (4.0f) - CacheManager::CacheManager(const DisplayInfo& display) : mMaxSurfaceArea(display.w * display.h) { mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas( mMaxSurfaceArea / 2, @@ -106,25 +102,10 @@ public: void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity, ssize_t size) { contextOptions->fAllowPathMaskCaching = true; - float screenMP = mMaxSurfaceArea / 1024.0f / 1024.0f; - float fontCacheMB = 0; - float decimalVal = std::modf(screenMP, &fontCacheMB); - - // This is a basic heuristic to size the cache to a multiple of 512 KB - if (decimalVal > 0.8f) { - fontCacheMB += 1.0f; - } else if (decimalVal > 0.5f) { - fontCacheMB += 0.5f; - } - - // set limits on min/max size of the cache - fontCacheMB = std::max(FONT_CACHE_MIN_MB, std::min(FONT_CACHE_MAX_MB, fontCacheMB)); - - // We must currently set the size of the text cache based on the size of the - // display even though we like to be dynamicallysizing it to the size of the window. - // Skia's implementation doesn't provide a mechanism to resize the font cache due to - // the potential cost of recreating the glyphs. - contextOptions->fGlyphCacheTextureMaximumBytes = fontCacheMB * 1024 * 1024; + // This sets the maximum size for a single texture atlas in the GPU font cache. If necessary, + // the cache can allocate additional textures that are counted against the total cache limits + // provided to Skia. + contextOptions->fGlyphCacheTextureMaximumBytes = GrNextSizePow2(mMaxSurfaceArea); if (mTaskManager.canRunTasks()) { if (!mTaskProcessor.get()) { |