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authorDerek Sollenberger <djsollen@google.com>2017-12-04 15:07:08 -0500
committerDerek Sollenberger <djsollen@google.com>2017-12-05 10:41:07 -0500
commit03e6cff7a6b20d68babc0b90b15112561360f17f (patch)
tree4bd11bb0f0d23c50d21c4139b70f5978615388b8 /libs/hwui/renderthread/CacheManager.cpp
parentca1265e26fcfaae53e0f4dd9d3aa0023158305dc (diff)
Allocate textures in multiples of LAYER_SIZE.
This matches the behavior of the old HWUI renderer and avoids jank when trying to release a series of small textures. Test: UiBenchJankTests #testResizeHwLayer Bug: 69566781 Change-Id: Idc01f8438e85d4810032fd30a141132a6cdd47a1
Diffstat (limited to 'libs/hwui/renderthread/CacheManager.cpp')
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