diff options
author | Chris Craik <ccraik@google.com> | 2016-07-06 16:10:09 -0700 |
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committer | Chris Craik <ccraik@google.com> | 2016-07-07 15:53:50 -0700 |
commit | 5e00c7ce063116c11315639f0035aca8ad73e8cc (patch) | |
tree | 6ca43728a401d92762fb5fd65cfd39afe9438571 /libs/hwui/renderstate | |
parent | 32d9ae186733115802eafe241c2029a63794efc2 (diff) |
Delete old rendering pipeline
fixes: 30002246
Change-Id: I45df0e924708526cee045b14c291bd23aa1a92db
Diffstat (limited to 'libs/hwui/renderstate')
-rw-r--r-- | libs/hwui/renderstate/RenderState.cpp | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/libs/hwui/renderstate/RenderState.cpp b/libs/hwui/renderstate/RenderState.cpp index 5e600644ca19..ee4619d2c222 100644 --- a/libs/hwui/renderstate/RenderState.cpp +++ b/libs/hwui/renderstate/RenderState.cpp @@ -60,38 +60,6 @@ static void layerLostGlContext(Layer* layer) { } void RenderState::onGLContextDestroyed() { -/* - size_t size = mActiveLayers.size(); - if (CC_UNLIKELY(size != 0)) { - ALOGE("Crashing, have %d contexts and %d layers at context destruction. isempty %d", - mRegisteredContexts.size(), size, mActiveLayers.empty()); - mCaches->dumpMemoryUsage(); - for (std::set<renderthread::CanvasContext*>::iterator cit = mRegisteredContexts.begin(); - cit != mRegisteredContexts.end(); cit++) { - renderthread::CanvasContext* context = *cit; - ALOGE("Context: %p (root = %p)", context, context->mRootRenderNode.get()); - ALOGE(" Prefeteched layers: %zu", context->mPrefetechedLayers.size()); - for (std::set<RenderNode*>::iterator pit = context->mPrefetechedLayers.begin(); - pit != context->mPrefetechedLayers.end(); pit++) { - (*pit)->debugDumpLayers(" "); - } - context->mRootRenderNode->debugDumpLayers(" "); - } - - - if (mActiveLayers.begin() == mActiveLayers.end()) { - ALOGE("set has become empty. wat."); - } - for (std::set<const Layer*>::iterator lit = mActiveLayers.begin(); - lit != mActiveLayers.end(); lit++) { - const Layer* layer = *(lit); - ALOGE("Layer %p, state %d, texlayer %d, fbo %d, buildlayered %d", - layer, layer->state, layer->isTextureLayer(), layer->getFbo(), layer->wasBuildLayered); - } - LOG_ALWAYS_FATAL("%d layers have survived gl context destruction", size); - } -*/ - mLayerPool.clear(); // TODO: reset all cached state in state objects |