diff options
author | TreeHugger Robot <treehugger-gerrit@google.com> | 2020-03-05 02:39:02 +0000 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2020-03-05 02:39:02 +0000 |
commit | 3f2f5b01ea04ef16eb2de5a77974ccdeaed46158 (patch) | |
tree | d39b093d3b15b072c938e78d313b1f383b014a4d /libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp | |
parent | 3351d1c3bce1d05d04c94ada855b380c317a481f (diff) | |
parent | 4523801b9a6b258c9349491e3760f03ad7c00211 (diff) |
Merge "[HWUI] remove libui from HWUI's dependencies"
Diffstat (limited to 'libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp')
-rw-r--r-- | libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp | 56 |
1 files changed, 31 insertions, 25 deletions
diff --git a/libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp b/libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp index 97f6378ee65a..05478baea429 100644 --- a/libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp +++ b/libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp @@ -15,23 +15,25 @@ */ #include "VkInteropFunctorDrawable.h" -#include <private/hwui/DrawGlInfo.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> +#include <GLES3/gl3.h> +#include <private/android/AHardwareBufferHelpers.h> +#include <private/hwui/DrawGlInfo.h> #include <utils/Color.h> +#include <utils/GLUtils.h> #include <utils/Trace.h> #include <utils/TraceUtils.h> + #include <thread> + #include "renderthread/EglManager.h" #include "thread/ThreadBase.h" #include "utils/TimeUtils.h" -#include <EGL/eglext.h> -#include <GLES2/gl2.h> -#include <GLES2/gl2ext.h> -#include <GLES3/gl3.h> - -#include <utils/GLUtils.h> - namespace android { namespace uirenderer { namespace skiapipeline { @@ -75,20 +77,23 @@ void VkInteropFunctorDrawable::onDraw(SkCanvas* canvas) { SkImageInfo surfaceInfo = canvas->imageInfo(); - if (!mFrameBuffer.get() || mFBInfo != surfaceInfo) { + if (mFrameBuffer == nullptr || mFBInfo != surfaceInfo) { // Buffer will be used as an OpenGL ES render target. - mFrameBuffer = new GraphicBuffer( - // TODO: try to reduce the size of the buffer: possibly by using clip bounds. - static_cast<uint32_t>(surfaceInfo.width()), - static_cast<uint32_t>(surfaceInfo.height()), - ColorTypeToPixelFormat(surfaceInfo.colorType()), - GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | - GraphicBuffer::USAGE_SW_READ_NEVER | GraphicBuffer::USAGE_HW_RENDER, - std::string("VkInteropFunctorDrawable::onDraw pid [") + std::to_string(getpid()) + - "]"); - status_t error = mFrameBuffer->initCheck(); - if (error < 0) { - ALOGW("VkInteropFunctorDrawable::onDraw() failed in GraphicBuffer.create()"); + AHardwareBuffer_Desc desc = { + .width = static_cast<uint32_t>(surfaceInfo.width()), + .height = static_cast<uint32_t>(surfaceInfo.height()), + .layers = 1, + .format = ColorTypeToBufferFormat(surfaceInfo.colorType()), + .usage = AHARDWAREBUFFER_USAGE_CPU_READ_NEVER | + AHARDWAREBUFFER_USAGE_CPU_WRITE_NEVER | + AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE | + AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER, + }; + + mFrameBuffer = allocateAHardwareBuffer(desc); + + if (!mFrameBuffer) { + ALOGW("VkInteropFunctorDrawable::onDraw() failed in AHardwareBuffer_allocate()"); return; } @@ -106,7 +111,8 @@ void VkInteropFunctorDrawable::onDraw(SkCanvas* canvas) { uirenderer::renderthread::EglManager::eglErrorString()); // We use an EGLImage to access the content of the GraphicBuffer // The EGL image is later bound to a 2D texture - EGLClientBuffer clientBuffer = (EGLClientBuffer)mFrameBuffer->getNativeBuffer(); + EGLClientBuffer clientBuffer = + (EGLClientBuffer)AHardwareBuffer_to_ANativeWindowBuffer(mFrameBuffer.get()); AutoEglImage autoImage(display, clientBuffer); if (autoImage.image == EGL_NO_IMAGE_KHR) { ALOGW("Could not create EGL image, err =%s", @@ -179,9 +185,9 @@ void VkInteropFunctorDrawable::onDraw(SkCanvas* canvas) { // drawing into the offscreen surface, so we need to reset it here. canvas->resetMatrix(); - auto functorImage = SkImage::MakeFromAHardwareBuffer( - reinterpret_cast<AHardwareBuffer*>(mFrameBuffer.get()), kPremul_SkAlphaType, - canvas->imageInfo().refColorSpace(), kBottomLeft_GrSurfaceOrigin); + auto functorImage = SkImage::MakeFromAHardwareBuffer(mFrameBuffer.get(), kPremul_SkAlphaType, + canvas->imageInfo().refColorSpace(), + kBottomLeft_GrSurfaceOrigin); canvas->drawImage(functorImage, 0, 0, &paint); canvas->restore(); } |