summaryrefslogtreecommitdiff
path: root/libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp
diff options
context:
space:
mode:
authorJohn Reck <jreck@google.com>2018-12-13 16:40:14 -0800
committerJohn Reck <jreck@google.com>2018-12-14 14:07:18 -0800
commit283bb46846ad161045efc4650d3cbc40abf5f24b (patch)
tree732e431c7f704282c3ae5a669f22999520f2507e /libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp
parent832c17330e2d0ce52f1471404ef539a63f120ca2 (diff)
New WebViewFunctor API
Should function alongside existing functor API. Bug: 120997728 Test: hwuiunit passes Change-Id: I8f6143d0be1111431b55016f34de319f6b8c8910
Diffstat (limited to 'libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp')
-rw-r--r--libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp78
1 files changed, 39 insertions, 39 deletions
diff --git a/libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp b/libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp
index 82285501cb63..a5faae7d5068 100644
--- a/libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp
+++ b/libs/hwui/pipeline/skia/VkInteropFunctorDrawable.cpp
@@ -17,13 +17,13 @@
#include "VkInteropFunctorDrawable.h"
#include <private/hwui/DrawGlInfo.h>
-#include "renderthread/EglManager.h"
-#include "thread/ThreadBase.h"
-#include "utils/TimeUtils.h"
-#include <thread>
#include <utils/Color.h>
#include <utils/Trace.h>
#include <utils/TraceUtils.h>
+#include <thread>
+#include "renderthread/EglManager.h"
+#include "thread/ThreadBase.h"
+#include "utils/TimeUtils.h"
#include <EGL/eglext.h>
#include <GLES2/gl2.h>
@@ -44,6 +44,7 @@ static renderthread::EglManager sEglManager;
class ScopedDrawRequest {
public:
ScopedDrawRequest() { beginDraw(); }
+
private:
void beginDraw() {
std::lock_guard _lock{sLock};
@@ -57,9 +58,7 @@ private:
}
if (!sEglManager.hasEglContext()) {
- sGLDrawThread->queue().runSync([]() {
- sEglManager.initialize();
- });
+ sGLDrawThread->queue().runSync([]() { sEglManager.initialize(); });
}
}
};
@@ -93,14 +92,14 @@ void VkInteropFunctorDrawable::onDraw(SkCanvas* canvas) {
if (!mFrameBuffer.get() || mFBInfo != surfaceInfo) {
// Buffer will be used as an OpenGL ES render target.
mFrameBuffer = new GraphicBuffer(
- //TODO: try to reduce the size of the buffer: possibly by using clip bounds.
- static_cast<uint32_t>(surfaceInfo.width()),
- static_cast<uint32_t>(surfaceInfo.height()),
- ColorTypeToPixelFormat(surfaceInfo.colorType()),
- GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER |
- GraphicBuffer::USAGE_SW_READ_NEVER | GraphicBuffer::USAGE_HW_RENDER,
- std::string("VkInteropFunctorDrawable::onDraw pid [") + std::to_string(getpid()) +
- "]");
+ // TODO: try to reduce the size of the buffer: possibly by using clip bounds.
+ static_cast<uint32_t>(surfaceInfo.width()),
+ static_cast<uint32_t>(surfaceInfo.height()),
+ ColorTypeToPixelFormat(surfaceInfo.colorType()),
+ GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER |
+ GraphicBuffer::USAGE_SW_READ_NEVER | GraphicBuffer::USAGE_HW_RENDER,
+ std::string("VkInteropFunctorDrawable::onDraw pid [") + std::to_string(getpid()) +
+ "]");
status_t error = mFrameBuffer->initCheck();
if (error < 0) {
ALOGW("VkInteropFunctorDrawable::onDraw() failed in GraphicBuffer.create()");
@@ -110,16 +109,15 @@ void VkInteropFunctorDrawable::onDraw(SkCanvas* canvas) {
mFBInfo = surfaceInfo;
}
- //TODO: Synchronization is needed on mFrameBuffer to guarantee that the previous Vulkan
- //TODO: draw command has completed.
- //TODO: A simple but inefficient way is to flush and issue a QueueWaitIdle call. See
- //TODO: GrVkGpu::destroyResources() for example.
+ // TODO: Synchronization is needed on mFrameBuffer to guarantee that the previous Vulkan
+ // TODO: draw command has completed.
+ // TODO: A simple but inefficient way is to flush and issue a QueueWaitIdle call. See
+ // TODO: GrVkGpu::destroyResources() for example.
bool success = sGLDrawThread->queue().runSync([&]() -> bool {
ATRACE_FORMAT("WebViewDraw_%dx%d", mFBInfo.width(), mFBInfo.height());
EGLDisplay display = sEglManager.eglDisplay();
- LOG_ALWAYS_FATAL_IF(display == EGL_NO_DISPLAY,
- "Failed to get EGL_DEFAULT_DISPLAY! err=%s",
- uirenderer::renderthread::EglManager::eglErrorString());
+ LOG_ALWAYS_FATAL_IF(display == EGL_NO_DISPLAY, "Failed to get EGL_DEFAULT_DISPLAY! err=%s",
+ uirenderer::renderthread::EglManager::eglErrorString());
// We use an EGLImage to access the content of the GraphicBuffer
// The EGL image is later bound to a 2D texture
EGLClientBuffer clientBuffer = (EGLClientBuffer)mFrameBuffer->getNativeBuffer();
@@ -154,10 +152,10 @@ void VkInteropFunctorDrawable::onDraw(SkCanvas* canvas) {
AutoGLFramebuffer glFb;
// Bind texture to the frame buffer.
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
- glTexture.mTexture, 0);
+ glTexture.mTexture, 0);
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
ALOGE("Failed framebuffer check for created target buffer: %s",
- GLUtils::getGLFramebufferError());
+ GLUtils::getGLFramebufferError());
return false;
}
@@ -166,19 +164,22 @@ void VkInteropFunctorDrawable::onDraw(SkCanvas* canvas) {
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
- (*mFunctor)(DrawGlInfo::kModeDraw, &info);
+ if (mAnyFunctor.index() == 0) {
+ std::get<0>(mAnyFunctor).handle->drawGl(info);
+ } else {
+ (*(std::get<1>(mAnyFunctor).functor))(DrawGlInfo::kModeDraw, &info);
+ }
EGLSyncKHR glDrawFinishedFence =
eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_FENCE_KHR, NULL);
LOG_ALWAYS_FATAL_IF(glDrawFinishedFence == EGL_NO_SYNC_KHR,
- "Could not create sync fence %#x", eglGetError());
+ "Could not create sync fence %#x", eglGetError());
glFlush();
// TODO: export EGLSyncKHR in file descr
// TODO: import file desc in Vulkan Semaphore
// TODO: instead block the GPU: probably by using external Vulkan semaphore.
// Block the CPU until the glFlush finish.
- EGLint waitStatus = eglClientWaitSyncKHR(display, glDrawFinishedFence, 0,
- FENCE_TIMEOUT);
+ EGLint waitStatus = eglClientWaitSyncKHR(display, glDrawFinishedFence, 0, FENCE_TIMEOUT);
LOG_ALWAYS_FATAL_IF(waitStatus != EGL_CONDITION_SATISFIED_KHR,
"Failed to wait for the fence %#x", eglGetError());
eglDestroySyncKHR(display, glDrawFinishedFence);
@@ -197,26 +198,25 @@ void VkInteropFunctorDrawable::onDraw(SkCanvas* canvas) {
canvas->resetMatrix();
auto functorImage = SkImage::MakeFromAHardwareBuffer(
- reinterpret_cast<AHardwareBuffer*>(mFrameBuffer.get()), kPremul_SkAlphaType,
- nullptr, kBottomLeft_GrSurfaceOrigin);
+ reinterpret_cast<AHardwareBuffer*>(mFrameBuffer.get()), kPremul_SkAlphaType, nullptr,
+ kBottomLeft_GrSurfaceOrigin);
canvas->drawImage(functorImage, 0, 0, &paint);
canvas->restore();
}
VkInteropFunctorDrawable::~VkInteropFunctorDrawable() {
- if (mListener.get() != nullptr) {
- ScopedDrawRequest _drawRequest{};
- sGLDrawThread->queue().runSync([&]() {
- mListener->onGlFunctorReleased(mFunctor);
- });
+ if (auto lp = std::get_if<LegacyFunctor>(&mAnyFunctor)) {
+ if (lp->listener) {
+ ScopedDrawRequest _drawRequest{};
+ sGLDrawThread->queue().runSync(
+ [&]() { lp->listener->onGlFunctorReleased(lp->functor); });
+ }
}
}
-void VkInteropFunctorDrawable::syncFunctor() const {
+void VkInteropFunctorDrawable::syncFunctor(const WebViewSyncData& data) const {
ScopedDrawRequest _drawRequest{};
- sGLDrawThread->queue().runSync([&]() {
- (*mFunctor)(DrawGlInfo::kModeSync, nullptr);
- });
+ sGLDrawThread->queue().runSync([&]() { FunctorDrawable::syncFunctor(data); });
}
} // namespace skiapipeline