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authorStan Iliev <stani@google.com>2018-09-05 16:35:11 -0400
committerStan Iliev <stani@google.com>2018-09-10 13:18:04 -0400
commit1a025a7163daa89b6cb2043c56fa0ddc0548db5c (patch)
treedf45e768a08dfaabec20c47941b7678c265d3a63 /libs/hwui/pipeline/skia/SkiaOpenGLReadback.cpp
parentcf1c58cd473d927f4c12dbecd33cd99d02dd1e25 (diff)
Refactor HWUI readback code to be backend independent
Implement readback from Surface, TextureView and HW Bitmap for Vulkan pipeline by wrapping the graphics buffer in an SkImage. Refactor both Vulkan and GL readback to use common code. TextureView readback is moved from IRenderPipeline interface to Readback class. Refactor all 3 readback flows to use common implementation. Test: Passed all view, uirendering and graphics CTS tests with GL Test: Passed many CTS test with Vulkan, that require readback Bug: 113673613 Change-Id: Ifbfd8170a5401f87a709b4b1b9fa058e8e11768d
Diffstat (limited to 'libs/hwui/pipeline/skia/SkiaOpenGLReadback.cpp')
-rw-r--r--libs/hwui/pipeline/skia/SkiaOpenGLReadback.cpp147
1 files changed, 0 insertions, 147 deletions
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLReadback.cpp b/libs/hwui/pipeline/skia/SkiaOpenGLReadback.cpp
deleted file mode 100644
index f2f5056bb195..000000000000
--- a/libs/hwui/pipeline/skia/SkiaOpenGLReadback.cpp
+++ /dev/null
@@ -1,147 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "SkiaOpenGLReadback.h"
-
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#include <GrBackendSurface.h>
-#include <SkCanvas.h>
-#include <SkSurface.h>
-#include <gl/GrGLInterface.h>
-#include <gl/GrGLTypes.h>
-#include "DeviceInfo.h"
-#include "Matrix.h"
-#include "Properties.h"
-#include "utils/MathUtils.h"
-
-using namespace android::uirenderer::renderthread;
-
-namespace android {
-namespace uirenderer {
-namespace skiapipeline {
-
-CopyResult SkiaOpenGLReadback::copyImageInto(EGLImageKHR eglImage, const Matrix4& imgTransform,
- int imgWidth, int imgHeight, const Rect& srcRect,
- SkBitmap* bitmap) {
- GLuint sourceTexId;
- glGenTextures(1, &sourceTexId);
- glBindTexture(GL_TEXTURE_EXTERNAL_OES, sourceTexId);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, eglImage);
-
- sk_sp<GrContext> grContext = sk_ref_sp(mRenderThread.getGrContext());
- if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
- sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
- LOG_ALWAYS_FATAL_IF(!glInterface.get());
- grContext = GrContext::MakeGL(std::move(glInterface));
- } else {
- grContext->resetContext();
- }
-
- if (bitmap->colorType() == kRGBA_F16_SkColorType &&
- !grContext->colorTypeSupportedAsSurface(bitmap->colorType())) {
- ALOGW("Can't copy surface into bitmap, RGBA_F16 config is not supported");
- return CopyResult::DestinationInvalid;
- }
-
- GrGLTextureInfo externalTexture;
- externalTexture.fTarget = GL_TEXTURE_EXTERNAL_OES;
- externalTexture.fID = sourceTexId;
- switch (bitmap->colorType()) {
- case kRGBA_F16_SkColorType:
- externalTexture.fFormat = GL_RGBA16F;
- break;
- case kN32_SkColorType:
- default:
- externalTexture.fFormat = GL_RGBA8;
- break;
- }
-
- GrBackendTexture backendTexture(imgWidth, imgHeight, GrMipMapped::kNo, externalTexture);
-
- CopyResult copyResult = CopyResult::UnknownError;
- sk_sp<SkImage> image(SkImage::MakeFromAdoptedTexture(grContext.get(), backendTexture,
- kTopLeft_GrSurfaceOrigin,
- bitmap->colorType()));
- if (image) {
- int displayedWidth = imgWidth, displayedHeight = imgHeight;
- // If this is a 90 or 270 degree rotation we need to swap width/height to get the device
- // size.
- if (imgTransform[Matrix4::kSkewX] >= 0.5f || imgTransform[Matrix4::kSkewX] <= -0.5f) {
- std::swap(displayedWidth, displayedHeight);
- }
- SkRect skiaDestRect = SkRect::MakeWH(bitmap->width(), bitmap->height());
- SkRect skiaSrcRect = srcRect.toSkRect();
- if (skiaSrcRect.isEmpty()) {
- skiaSrcRect = SkRect::MakeIWH(displayedWidth, displayedHeight);
- }
- bool srcNotEmpty = skiaSrcRect.intersect(SkRect::MakeIWH(displayedWidth, displayedHeight));
-
- if (srcNotEmpty) {
- SkMatrix textureMatrixInv;
- imgTransform.copyTo(textureMatrixInv);
- // TODO: after skia bug https://bugs.chromium.org/p/skia/issues/detail?id=7075 is fixed
- // use bottom left origin and remove flipV and invert transformations.
- SkMatrix flipV;
- flipV.setAll(1, 0, 0, 0, -1, 1, 0, 0, 1);
- textureMatrixInv.preConcat(flipV);
- textureMatrixInv.preScale(1.0f / displayedWidth, 1.0f / displayedHeight);
- textureMatrixInv.postScale(imgWidth, imgHeight);
- SkMatrix textureMatrix;
- if (!textureMatrixInv.invert(&textureMatrix)) {
- textureMatrix = textureMatrixInv;
- }
-
- textureMatrixInv.mapRect(&skiaSrcRect);
- textureMatrixInv.mapRect(&skiaDestRect);
-
- // we render in an offscreen buffer to scale and to avoid an issue b/62262733
- // with reading incorrect data from EGLImage backed SkImage (likely a driver bug)
- sk_sp<SkSurface> scaledSurface =
- SkSurface::MakeRenderTarget(grContext.get(), SkBudgeted::kYes, bitmap->info());
- SkPaint paint;
- paint.setBlendMode(SkBlendMode::kSrc);
- // Apply a filter, which is matching OpenGL pipeline readback behaviour. Filter usage
- // is codified by tests using golden images like DecodeAccuracyTest.
- bool disableFilter = MathUtils::areEqual(skiaSrcRect.width(), skiaDestRect.width())
- && MathUtils::areEqual(skiaSrcRect.height(), skiaDestRect.height());
- if (!disableFilter) {
- paint.setFilterQuality(kLow_SkFilterQuality);
- }
- scaledSurface->getCanvas()->concat(textureMatrix);
- scaledSurface->getCanvas()->drawImageRect(image, skiaSrcRect, skiaDestRect, &paint,
- SkCanvas::kFast_SrcRectConstraint);
-
- image = scaledSurface->makeImageSnapshot();
-
- if (image->readPixels(bitmap->info(), bitmap->getPixels(), bitmap->rowBytes(), 0, 0)) {
- bitmap->notifyPixelsChanged();
- copyResult = CopyResult::Success;
- }
- }
- }
-
- // make sure that we have deleted the texture (in the SkImage) before we
- // destroy the EGLImage that it was created from
- image.reset();
- glFinish();
-
- return copyResult;
-}
-
-} /* namespace skiapipeline */
-} /* namespace uirenderer */
-} /* namespace android */