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authorMike Reed <reed@google.com>2016-12-02 15:36:59 -0500
committerMike Reed <reed@google.com>2016-12-07 10:34:39 -0500
commit6e49c9f007c879f05b035c40c0ba543c00f9d0d0 (patch)
tree236bada9584af476e4989530fcc6154e589ae64a /libs/hwui/VectorDrawable.cpp
parent7bdd131a2458a833af31251b10a37d7ee2b646ed (diff)
switch over clip calls to use SkClipOp instead of SkRegion::Op
Change-Id: I67d23c487b5249bc31d96e3b2393f693c0b2bcff
Diffstat (limited to 'libs/hwui/VectorDrawable.cpp')
-rw-r--r--libs/hwui/VectorDrawable.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/VectorDrawable.cpp b/libs/hwui/VectorDrawable.cpp
index f4ffa7a2aaca..208107f65743 100644
--- a/libs/hwui/VectorDrawable.cpp
+++ b/libs/hwui/VectorDrawable.cpp
@@ -308,7 +308,7 @@ void FullPath::FullPathProperties::setPropertyValue(int propertyId, float value)
void ClipPath::drawPath(SkCanvas* outCanvas, SkPath& renderPath,
float strokeScale, const SkMatrix& matrix, bool useStagingData){
- outCanvas->clipPath(renderPath, SkRegion::kIntersect_Op);
+ outCanvas->clipPath(renderPath);
}
Group::Group(const Group& group) : Node(group) {